#FEE0BF

Closest named color: Bisque (#FFE4C4). oklch(92.3% 0.055 69.7), rgb(254, 224, 191).

Aa

Black text reads best on this color (16.62:1).

About this color

#FEE0BF is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.055 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.010 away. Black text reads best on it, at 16.62:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.62:1
White text1.26:1

Values

HEX#FEE0BF
RGBrgb(254, 224, 191)
HSLhsl(31, 97%, 87%)
OKLCHoklch(92.3% 0.055 69.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEE0BF 1.26:1 Fails Lc -15.1 Dividers and decoration only
Black text on #FEE0BF 16.62:1 AAA Lc 90.6 Preferred for body text
#FEE0BF text on white 1.26:1 Fails Lc 13.0 Not readable
#FEE0BF text on black 16.62:1 AAA Lc -90.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FEE0BF

    oklch(92.3% 0.055 69.7)

  3. Step 200

    200

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  4. Step 300

    300

    #DFB98F

    oklch(80.9% 0.071 69.4)

  5. Step 400

    400

    #CD934C

    oklch(70.6% 0.112 69.7)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEE0BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBE1BD0.027
Deuteranopia (no green cones)#F2E8C00.025
Tritanopia (no blue cones)#FFD9D70.042
Achromatopsia (no color)#E5E5E50.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEE0BF

    #FEE0BF

    oklch(92.3% 0.055 69.7)

  • #D3E8FF

    #D3E8FF

    oklch(92.3% 0.039 250.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEE0BF

    #FEE0BF

    oklch(92.3% 0.055 69.7)

  • #FFDDD2

    #FFDDD2

    oklch(92.3% 0.041 38.7)

  • #EEE7BE

    #EEE7BE

    oklch(92.3% 0.054 99.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEE0BF

    #FEE0BF

    oklch(92.3% 0.055 69.7)

  • #BEEFFF

    #BEEFFF

    oklch(92.3% 0.055 219.7)

  • #E0E4FF

    #E0E4FF

    oklch(92.4% 0.037 279)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEE0BF

    #FEE0BF

    oklch(92.3% 0.055 69.7)

  • #BDF2ED

    #BDF2ED

    oklch(92.3% 0.054 189.1)

  • #F0DDFF

    #F0DDFF

    oklch(92.3% 0.05 310.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEE0BF

    #FEE0BF

    oklch(92.3% 0.055 69.7)

  • #C7F1D9

    #C7F1D9

    oklch(92.2% 0.054 160.1)

  • #D3E8FF

    #D3E8FF

    oklch(92.3% 0.039 250.7)

  • #FFD9F1

    #FFD9F1

    oklch(92.4% 0.052 340)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEE0BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEE0BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.