#FEDD5D

Closest named color: Sand Yellow (#FCE166). oklch(90.2% 0.149 94.7), rgb(254, 221, 93).

Aa

Black text reads best on this color (15.71:1).

About this color

#FEDD5D is a very light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.149 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.010 away. Black text reads best on it, at 15.71:1.

Hue familyYellows
Lightnessvery light (90%)
Chromavivid (0.149)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.71:1
White text1.33:1

Values

HEX#FEDD5D
RGBrgb(254, 221, 93)
HSLhsl(48, 99%, 68%)
OKLCHoklch(90.2% 0.149 94.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDD5D 1.33:1 Fails Lc -18.9 Dividers and decoration only
Black text on #FEDD5D 15.71:1 AAA Lc 87.2 Fine for body text
#FEDD5D text on white 1.33:1 Fails Lc 16.4 Dividers and decoration only
#FEDD5D text on black 15.71:1 AAA Lc -87.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E3

    oklch(97.2% 0.026 94.7)

  2. Step 100

    100

    #F5EAC1

    oklch(93.5% 0.055 94.8)

  3. Step 200

    200 (this color)

    #FEDD5D

    oklch(90.2% 0.149 94.7)

  4. Step 300

    300

    #E3BE00

    oklch(81% 0.166 94.8)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEDD5D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2D94E0.024
Deuteranopia (no green cones)#FBE3630.014
Tritanopia (no blue cones)#FFCDC20.133
Achromatopsia (no color)#DFDFDF0.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDD5D

    #FEDD5D

    oklch(90.2% 0.149 94.7)

  • #D5DDFF

    #D5DDFF

    oklch(90.2% 0.047 275)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDD5D

    #FEDD5D

    oklch(90.2% 0.149 94.7)

  • #FFD6B0

    #FFD6B0

    oklch(90.2% 0.068 64.6)

  • #C9F07D

    #C9F07D

    oklch(90.3% 0.149 124.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDD5D

    #FEDD5D

    oklch(90.2% 0.149 94.7)

  • #C3E3FF

    #C3E3FF

    oklch(90.2% 0.051 244.8)

  • #E7D5FF

    #E7D5FF

    oklch(90.1% 0.06 304.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDD5D

    #FEDD5D

    oklch(90.2% 0.149 94.7)

  • #A1EDFF

    #A1EDFF

    oklch(90.3% 0.079 214.2)

  • #FFCCF3

    #FFCCF3

    oklch(90.1% 0.076 334.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDD5D

    #FEDD5D

    oklch(90.2% 0.149 94.7)

  • #3CFEEB

    #3CFEEB

    oklch(90.1% 0.149 184.8)

  • #D5DDFF

    #D5DDFF

    oklch(90.2% 0.047 275)

  • #FFD1DA

    #FFD1DA

    oklch(90.3% 0.053 5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDD5D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDD5D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.