#FEDC61

Closest named color: Pale Gold (#FDDE6C). oklch(90% 0.145 93.8), rgb(254, 220, 97).

Aa

Black text reads best on this color (15.62:1).

About this color

#FEDC61 is a very light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.145 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Gold (#FDDE6C), ΔE 0.009 away. Black text reads best on it, at 15.62:1.

Hue familyYellows
Lightnessvery light (90%)
Chromavivid (0.145)
Temperaturewarm
Nearest namePale Gold (#FDDE6C)
Black text15.62:1
White text1.34:1

Values

HEX#FEDC61
RGBrgb(254, 220, 97)
HSLhsl(47, 99%, 69%)
OKLCHoklch(90% 0.145 93.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FEDC61 1.34:1 Fails Lc -19.3 Dividers and decoration only
Black text on #FEDC61 15.62:1 AAA Lc 86.9 Fine for body text
#FEDC61 text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#FEDC61 text on black 15.62:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E3

    oklch(97.2% 0.026 94.7)

  2. Step 100

    100

    #F6EAC2

    oklch(93.7% 0.054 93.3)

  3. Step 200

    200 (this color)

    #FEDC61

    oklch(90% 0.145 93.8)

  4. Step 300

    300

    #E4BD00

    oklch(80.9% 0.166 93.9)

  5. Step 400

    400

    #BF9E00

    oklch(70.8% 0.145 93.9)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2500

    oklch(26.8% 0.055 93.5)

Export this scale for Tailwind in the Tailwind colors tool

#FEDC61 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1D8530.025
Deuteranopia (no green cones)#FAE3670.017
Tritanopia (no blue cones)#FFCCC10.129
Achromatopsia (no color)#DEDEDE0.145

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FEDC61

    #FEDC61

    oklch(90% 0.145 93.8)

  • #D4DDFF

    #D4DDFF

    oklch(90.1% 0.048 273.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FEDC61

    #FEDC61

    oklch(90% 0.145 93.8)

  • #FFD5B0

    #FFD5B0

    oklch(90% 0.068 63.2)

  • #CAEE7E

    #CAEE7E

    oklch(89.9% 0.145 123.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FEDC61

    #FEDC61

    oklch(90% 0.145 93.8)

  • #C1E3FF

    #C1E3FF

    oklch(90% 0.053 243.2)

  • #E6D5FF

    #E6D5FF

    oklch(90% 0.059 303.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FEDC61

    #FEDC61

    oklch(90% 0.145 93.8)

  • #9EEDFF

    #9EEDFF

    oklch(90.1% 0.081 213.6)

  • #FFCBF4

    #FFCBF4

    oklch(90% 0.079 333.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FEDC61

    #FEDC61

    oklch(90% 0.145 93.8)

  • #47FDE9

    #47FDE9

    oklch(90% 0.145 184.1)

  • #D4DDFF

    #D4DDFF

    oklch(90.1% 0.048 273.7)

  • #FFD0DA

    #FFD0DA

    oklch(90.1% 0.054 3.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FEDC61, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FEDC61 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.