#FED75C

Closest named color: Light Mustard (#F7D560). oklch(89% 0.146 91.5), rgb(254, 215, 92).

Aa

Black text reads best on this color (15.08:1).

About this color

#FED75C is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.146 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Light Mustard (#F7D560), ΔE 0.012 away. Black text reads best on it, at 15.08:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.146)
Temperaturewarm
Nearest nameLight Mustard (#F7D560)
Black text15.08:1
White text1.39:1

Values

HEX#FED75C
RGBrgb(254, 215, 92)
HSLhsl(46, 99%, 68%)
OKLCHoklch(89% 0.146 91.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED75C 1.39:1 Fails Lc -21.6 Dividers and decoration only
Black text on #FED75C 15.08:1 AAA Lc 84.8 Fine for body text
#FED75C text on white 1.39:1 Fails Lc 18.9 Dividers and decoration only
#FED75C text on black 15.08:1 AAA Lc -84.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E3

    oklch(97% 0.025 91.6)

  2. Step 100

    100

    #F7E9C1

    oklch(93.5% 0.054 91)

  3. Step 200

    200 (this color)

    #FED75C

    oklch(89% 0.146 91.5)

  4. Step 300

    300

    #E8BB00

    oklch(80.9% 0.165 91.2)

  5. Step 400

    400

    #C29C00

    oklch(70.7% 0.145 91.2)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614D00

    oklch(42.9% 0.088 91.6)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#FED75C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDD44E0.030
Deuteranopia (no green cones)#F6DF620.021
Tritanopia (no blue cones)#FFC7BD0.129
Achromatopsia (no color)#DADADA0.146

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED75C

    #FED75C

    oklch(89% 0.146 91.5)

  • #CEDAFF

    #CEDAFF

    oklch(89.1% 0.053 271.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED75C

    #FED75C

    oklch(89% 0.146 91.5)

  • #FFD1AA

    #FFD1AA

    oklch(89.1% 0.073 62)

  • #CCEA77

    #CCEA77

    oklch(89.1% 0.146 121.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED75C

    #FED75C

    oklch(89% 0.146 91.5)

  • #B9E0FF

    #B9E0FF

    oklch(88.9% 0.059 242.3)

  • #E2D2FF

    #E2D2FF

    oklch(89.1% 0.063 301.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED75C

    #FED75C

    oklch(89% 0.146 91.5)

  • #8BECFF

    #8BECFF

    oklch(89% 0.095 211.6)

  • #FFC5F6

    #FFC5F6

    oklch(89% 0.091 331.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED75C

    #FED75C

    oklch(89% 0.146 91.5)

  • #45FAE1

    #45FAE1

    oklch(89.1% 0.146 181.4)

  • #CEDAFF

    #CEDAFF

    oklch(89.1% 0.053 271.1)

  • #FFCAD8

    #FFCAD8

    oklch(88.9% 0.063 0.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED75C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED75C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.