#FED57A

Closest named color: Sunglow (#FFD166). oklch(89% 0.119 85.7), rgb(254, 213, 122).

Aa

Black text reads best on this color (15.01:1).

About this color

#FED57A is a light, moderately saturated orange. In OKLCH its lightness is 89%, its chroma 0.119 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.018 away. Black text reads best on it, at 15.01:1.

Hue familyOranges
Lightnesslight (89%)
Chromamoderately saturated (0.119)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text15.01:1
White text1.39:1

Values

HEX#FED57A
RGBrgb(254, 213, 122)
HSLhsl(41, 99%, 74%)
OKLCHoklch(89% 0.119 85.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED57A 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #FED57A 15.01:1 AAA Lc 84.4 Fine for body text
#FED57A text on white 1.39:1 Fails Lc 19.2 Dividers and decoration only
#FED57A text on black 15.01:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E6

    oklch(97.2% 0.021 85.9)

  2. Step 100

    100

    #F7E8C9

    oklch(93.5% 0.044 85.2)

  3. Step 200

    200 (this color)

    #FED57A

    oklch(89% 0.119 85.7)

  4. Step 300

    300

    #EDB82F

    oklch(80.9% 0.153 85.6)

  5. Step 400

    400

    #C99800

    oklch(70.7% 0.145 85.4)

  6. Step 500

    500

    #AC8200

    oklch(63% 0.129 85.7)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#FED57A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9D4720.033
Deuteranopia (no green cones)#F3DF7D0.028
Tritanopia (no blue cones)#FFC7BF0.102
Achromatopsia (no color)#DADADA0.119

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED57A

    #FED57A

    oklch(89% 0.119 85.7)

  • #CADBFF

    #CADBFF

    oklch(89% 0.053 265.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED57A

    #FED57A

    oklch(89% 0.119 85.7)

  • #FFD0B0

    #FFD0B0

    oklch(89% 0.068 55.9)

  • #D7E587

    #D7E587

    oklch(89.1% 0.119 115.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED57A

    #FED57A

    oklch(89% 0.119 85.7)

  • #B3E2FF

    #B3E2FF

    oklch(88.9% 0.063 235.5)

  • #DDD3FF

    #DDD3FF

    oklch(88.9% 0.061 295.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED57A

    #FED57A

    oklch(89% 0.119 85.7)

  • #72F0FF

    #72F0FF

    oklch(88.9% 0.114 205.8)

  • #FEC4FF

    #FEC4FF

    oklch(89% 0.101 325.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED57A

    #FED57A

    oklch(89% 0.119 85.7)

  • #79F5D7

    #79F5D7

    oklch(89% 0.12 175.4)

  • #CADBFF

    #CADBFF

    oklch(89% 0.053 265.3)

  • #FFC9DC

    #FFC9DC

    oklch(88.9% 0.066 355.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED57A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED57A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.