#FED394

Closest named color: Vanilla (#E9D8A6). oklch(89% 0.093 76.6), rgb(254, 211, 148).

Aa

Black text reads best on this color (14.95:1).

About this color

#FED394 is a light, moderately saturated orange. In OKLCH its lightness is 89%, its chroma 0.093 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.033 away. Black text reads best on it, at 14.95:1.

Hue familyOranges
Lightnesslight (89%)
Chromamoderately saturated (0.093)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.95:1
White text1.40:1

Values

HEX#FED394
RGBrgb(254, 211, 148)
HSLhsl(36, 98%, 79%)
OKLCHoklch(89% 0.093 76.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FED394 1.40:1 Fails Lc -22.2 Dividers and decoration only
Black text on #FED394 14.95:1 AAA Lc 84.2 Fine for body text
#FED394 text on white 1.40:1 Fails Lc 19.5 Dividers and decoration only
#FED394 text on black 14.95:1 AAA Lc -84.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EA

    oklch(97.1% 0.016 73.7)

  2. Step 100

    100

    #F7E7D1

    oklch(93.5% 0.034 76)

  3. Step 200

    200 (this color)

    #FED394

    oklch(89% 0.093 76.6)

  4. Step 300

    300

    #ECB662

    oklch(80.9% 0.119 76.7)

  5. Step 400

    400

    #D49200

    oklch(70.7% 0.148 76.6)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#FED394 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4D48F0.039
Deuteranopia (no green cones)#EEDE960.034
Tritanopia (no blue cones)#FFC7C30.076
Achromatopsia (no color)#DADADA0.093

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FED394

    #FED394

    oklch(89% 0.093 76.6)

  • #C4DDFF

    #C4DDFF

    oklch(89% 0.054 256.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FED394

    #FED394

    oklch(89% 0.093 76.6)

  • #FFCFB8

    #FFCFB8

    oklch(89% 0.063 47)

  • #E2DF96

    #E2DF96

    oklch(88.9% 0.093 106.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FED394

    #FED394

    oklch(89% 0.093 76.6)

  • #A9E5FF

    #A9E5FF

    oklch(89% 0.071 226.6)

  • #D7D6FF

    #D7D6FF

    oklch(89% 0.056 286.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FED394

    #FED394

    oklch(89% 0.093 76.6)

  • #8BEEEF

    #8BEEEF

    oklch(88.9% 0.093 196.4)

  • #F1CBFF

    #F1CBFF

    oklch(89.1% 0.081 316.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FED394

    #FED394

    oklch(89% 0.093 76.6)

  • #9DEFCD

    #9DEFCD

    oklch(89% 0.093 166.3)

  • #C4DDFF

    #C4DDFF

    oklch(89% 0.054 256.1)

  • #FFC8E4

    #FFC8E4

    oklch(88.9% 0.072 346.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FED394, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FED394 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.