#FDF8E2

Closest named color: Cornsilk (#FFF8DC). oklch(97.7% 0.029 96.4), rgb(253, 248, 226).

Aa

Black text reads best on this color (19.70:1).

About this color

#FDF8E2 is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Cornsilk (#FFF8DC), ΔE 0.008 away. Black text reads best on it, at 19.70:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameCornsilk (#FFF8DC)
Black text19.70:1
White text1.06:1

Values

HEX#FDF8E2
RGBrgb(253, 248, 226)
HSLhsl(49, 87%, 94%)
OKLCHoklch(97.7% 0.029 96.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDF8E2 1.06:1 Fails Lc 0.0 Not readable
Black text on #FDF8E2 19.70:1 AAA Lc 101.6 Preferred for body text
#FDF8E2 text on white 1.06:1 Fails Lc 0.0 Not readable
#FDF8E2 text on black 19.70:1 AAA Lc -103.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FDF8E2

    oklch(97.7% 0.029 96.4)

  2. Step 100

    100

    #ECEAE2

    oklch(93.6% 0.011 95.2)

  3. Step 200

    200

    #DDD9CA

    oklch(88.4% 0.021 94.5)

  4. Step 300

    300

    #C7C1A6

    oklch(80.9% 0.037 96.8)

  5. Step 400

    400

    #ABA176

    oklch(70.7% 0.06 96.6)

  6. Step 500

    500

    #978A52

    oklch(63.2% 0.077 96.7)

  7. Step 600

    600

    #827335

    oklch(55.6% 0.084 95.9)

  8. Step 700

    700

    #6E6028

    oklch(49% 0.077 95.4)

  9. Step 800

    800

    #594F22

    oklch(42.7% 0.065 97)

  10. Step 900

    900

    #494221

    oklch(37.8% 0.051 97.6)

  11. Step 950

    950

    #2B2614

    oklch(26.9% 0.031 94.4)

Export this scale for Tailwind in the Tailwind colors tool

#FDF8E2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF7E10.002
Deuteranopia (no green cones)#FEF8E30.002
Tritanopia (no blue cones)#FFF5F20.025
Achromatopsia (no color)#F8F8F80.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDF8E2

    #FDF8E2

    oklch(97.7% 0.029 96.4)

  • #F5F7FF

    #F5F7FF

    oklch(97.7% 0.011 274.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDF8E2

    #FDF8E2

    oklch(97.7% 0.029 96.4)

  • #FFF6ED

    #FFF6ED

    oklch(97.8% 0.015 67.6)

  • #F2FCE7

    #F2FCE7

    oklch(97.8% 0.03 127.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDF8E2

    #FDF8E2

    oklch(97.7% 0.029 96.4)

  • #F2F8FF

    #F2F8FF

    oklch(97.7% 0.011 252.1)

  • #FAF5FF

    #FAF5FF

    oklch(97.7% 0.014 308.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDF8E2

    #FDF8E2

    oklch(97.7% 0.029 96.4)

  • #EBFBFF

    #EBFBFF

    oklch(97.7% 0.018 214.4)

  • #FFF4FC

    #FFF4FC

    oklch(97.8% 0.016 335.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDF8E2

    #FDF8E2

    oklch(97.7% 0.029 96.4)

  • #E3FEFA

    #E3FEFA

    oklch(97.6% 0.029 186)

  • #F5F7FF

    #F5F7FF

    oklch(97.7% 0.011 274.9)

  • #FFF4F6

    #FFF4F6

    oklch(97.6% 0.012 4.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDF8E2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDF8E2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.