#FDEFD7

Closest named color: Papaya Whip (#FFEFD5). oklch(95.7% 0.035 81.3), rgb(253, 239, 215).

Aa

Black text reads best on this color (18.50:1).

About this color

#FDEFD7 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.035 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.004 away. Black text reads best on it, at 18.50:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.50:1
White text1.13:1

Values

HEX#FDEFD7
RGBrgb(253, 239, 215)
HSLhsl(38, 90%, 92%)
OKLCHoklch(95.7% 0.035 81.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEFD7 1.13:1 Fails Lc 0.0 Not readable
Black text on #FDEFD7 18.50:1 AAA Lc 97.4 Preferred for body text
#FDEFD7 text on white 1.13:1 Fails Lc 0.0 Not readable
#FDEFD7 text on black 18.50:1 AAA Lc -98.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FDEFD7

    oklch(95.7% 0.035 81.3)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E2D8C7

    oklch(88.6% 0.025 81.1)

  4. Step 300

    300

    #D0BEA0

    oklch(80.9% 0.045 80.5)

  5. Step 400

    400

    #B89C6C

    oklch(70.6% 0.072 80.6)

  6. Step 500

    500

    #A68444

    oklch(63.2% 0.092 81.6)

  7. Step 600

    600

    #916C22

    oklch(55.5% 0.1 80.8)

  8. Step 700

    700

    #7B5A14

    oklch(49% 0.093 81.1)

  9. Step 800

    800

    #644A15

    oklch(42.7% 0.077 81.4)

  10. Step 900

    900

    #523E18

    oklch(37.7% 0.061 81.1)

  11. Step 950

    950

    #30240F

    oklch(26.9% 0.038 80)

Export this scale for Tailwind in the Tailwind colors tool

#FDEFD7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6EED60.010
Deuteranopia (no green cones)#F9F2D80.009
Tritanopia (no blue cones)#FFEAE80.030
Achromatopsia (no color)#F0F0F00.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEFD7

    #FDEFD7

    oklch(95.7% 0.035 81.3)

  • #E9F1FF

    #E9F1FF

    oklch(95.6% 0.021 261.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEFD7

    #FDEFD7

    oklch(95.7% 0.035 81.3)

  • #FFEDE2

    #FFEDE2

    oklch(95.7% 0.025 53.7)

  • #F1F4D9

    #F1F4D9

    oklch(95.8% 0.036 112.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEFD7

    #FDEFD7

    oklch(95.7% 0.035 81.3)

  • #E1F4FF

    #E1F4FF

    oklch(95.6% 0.025 233)

  • #F0EFFF

    #F0EFFF

    oklch(95.8% 0.021 288.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEFD7

    #FDEFD7

    oklch(95.7% 0.035 81.3)

  • #D7F8FB

    #D7F8FB

    oklch(95.6% 0.034 203.3)

  • #FCEAFF

    #FCEAFF

    oklch(95.7% 0.034 321.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEFD7

    #FDEFD7

    oklch(95.7% 0.035 81.3)

  • #DBF9EE

    #DBF9EE

    oklch(95.7% 0.034 171.5)

  • #E9F1FF

    #E9F1FF

    oklch(95.6% 0.021 261.8)

  • #FFEAF3

    #FFEAF3

    oklch(95.6% 0.026 349.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEFD7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEFD7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.