#FDEFC8

Closest named color: Blanched Almond (#FFEBCD). oklch(95.3% 0.053 90.6), rgb(253, 239, 200).

Aa

Black text reads best on this color (18.35:1).

About this color

#FDEFC8 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.053 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Blanched Almond (#FFEBCD), ΔE 0.014 away. Black text reads best on it, at 18.35:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.053)
Temperaturewarm
Nearest nameBlanched Almond (#FFEBCD)
Black text18.35:1
White text1.14:1

Values

HEX#FDEFC8
RGBrgb(253, 239, 200)
HSLhsl(44, 93%, 89%)
OKLCHoklch(95.3% 0.053 90.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDEFC8 1.14:1 Fails Lc -7.9 Not readable
Black text on #FDEFC8 18.35:1 AAA Lc 96.9 Preferred for body text
#FDEFC8 text on white 1.14:1 Fails Lc 0.0 Not readable
#FDEFC8 text on black 18.35:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #FDEFC8

    oklch(95.3% 0.053 90.6)

  3. Step 200

    200

    #E2D9BE

    oklch(88.5% 0.037 91.7)

  4. Step 300

    300

    #D1BF8E

    oklch(80.8% 0.068 90.2)

  5. Step 400

    400

    #BA9E4A

    oklch(70.8% 0.109 91)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8D7000

    oklch(55.8% 0.114 90.7)

  8. Step 700

    700

    #765D00

    oklch(49% 0.1 90.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDEFC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EDC60.009
Deuteranopia (no green cones)#FCF1C90.005
Tritanopia (no blue cones)#FFE9E40.045
Achromatopsia (no color)#F0F0F00.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDEFC8

    #FDEFC8

    oklch(95.3% 0.053 90.6)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDEFC8

    #FDEFC8

    oklch(95.3% 0.053 90.6)

  • #FFECDC

    #FFECDC

    oklch(95.4% 0.03 62.6)

  • #EAF6CE

    #EAF6CE

    oklch(95.4% 0.054 121)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDEFC8

    #FDEFC8

    oklch(95.3% 0.053 90.6)

  • #E2F2FF

    #E2F2FF

    oklch(95.3% 0.024 242.3)

  • #F2ECFF

    #F2ECFF

    oklch(95.3% 0.026 300.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDEFC8

    #FDEFC8

    oklch(95.3% 0.053 90.6)

  • #D2F8FF

    #D2F8FF

    oklch(95.4% 0.04 210)

  • #FFE7FB

    #FFE7FB

    oklch(95.3% 0.037 331.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDEFC8

    #FDEFC8

    oklch(95.3% 0.053 90.6)

  • #CAFCF1

    #CAFCF1

    oklch(95.3% 0.053 180.2)

  • #EAEFFF

    #EAEFFF

    oklch(95.3% 0.022 272.1)

  • #FFE9EF

    #FFE9EF

    oklch(95.3% 0.025 359.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDEFC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDEFC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.