#FDE8EF

Closest named color: Misty Rose (#FFE4E1). oklch(95% 0.025 355.3), rgb(253, 232, 239).

Aa

Black text reads best on this color (17.96:1).

About this color

#FDE8EF is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.018 away. Black text reads best on it, at 17.96:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameMisty Rose (#FFE4E1)
Black text17.96:1
White text1.16:1

Values

HEX#FDE8EF
RGBrgb(253, 232, 239)
HSLhsl(340, 84%, 95%)
OKLCHoklch(95% 0.025 355.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDE8EF 1.16:1 Fails Lc -9.5 Not readable
Black text on #FDE8EF 17.96:1 AAA Lc 95.5 Preferred for body text
#FDE8EF text on white 1.16:1 Fails Lc 8.1 Not readable
#FDE8EF text on black 17.96:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100 (this color)

    #FDE8EF

    oklch(95% 0.025 355.3)

  3. Step 200

    200

    #E3D5D9

    oklch(88.5% 0.016 358.1)

  4. Step 300

    300

    #D2B9C1

    oklch(80.9% 0.03 356.5)

  5. Step 400

    400

    #BB94A2

    oklch(70.7% 0.05 355)

  6. Step 500

    500

    #AA798B

    oklch(63.1% 0.066 355.4)

  7. Step 600

    600

    #956275

    oklch(55.7% 0.071 355.7)

  8. Step 700

    700

    #7E5162

    oklch(49% 0.065 355.5)

  9. Step 800

    800

    #674250

    oklch(42.6% 0.055 355.4)

  10. Step 900

    900

    #543842

    oklch(37.6% 0.043 356.2)

  11. Step 950

    950

    #312127

    oklch(27% 0.027 354.7)

Export this scale for Tailwind in the Tailwind colors tool

#FDE8EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAEBEF0.026
Deuteranopia (no green cones)#EEEEEF0.024
Tritanopia (no blue cones)#FFE7EA0.007
Achromatopsia (no color)#EDEDED0.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDE8EF

    #FDE8EF

    oklch(95% 0.025 355.3)

  • #DEF4ED

    #DEF4ED

    oklch(94.9% 0.025 174.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDE8EF

    #FDE8EF

    oklch(95% 0.025 355.3)

  • #F7E9F8

    #F7E9F8

    oklch(94.9% 0.025 323.8)

  • #FFE9E6

    #FFE9E6

    oklch(95.1% 0.024 26.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDE8EF

    #FDE8EF

    oklch(95% 0.025 355.3)

  • #E5F3E5

    #E5F3E5

    oklch(95% 0.024 145.4)

  • #DCF4F6

    #DCF4F6

    oklch(95% 0.025 202.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDE8EF

    #FDE8EF

    oklch(95% 0.025 355.3)

  • #EDF1DE

    #EDF1DE

    oklch(95% 0.025 116.5)

  • #DFF2FD

    #DFF2FD

    oklch(95% 0.025 233)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDE8EF

    #FDE8EF

    oklch(95% 0.025 355.3)

  • #F6EEDC

    #F6EEDC

    oklch(95.1% 0.025 86.9)

  • #DEF4ED

    #DEF4ED

    oklch(94.9% 0.025 174.7)

  • #E7EFFF

    #E7EFFF

    oklch(95.1% 0.023 264.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDE8EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDE8EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.