#FDDDC4

Closest named color: Peach Puff (#FFDAB9). oklch(91.8% 0.049 60.1), rgb(253, 221, 196).

Aa

Black text reads best on this color (16.31:1).

About this color

#FDDDC4 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.049 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.013 away. Black text reads best on it, at 16.31:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.31:1
White text1.28:1

Values

HEX#FDDDC4
RGBrgb(253, 221, 196)
HSLhsl(26, 93%, 88%)
OKLCHoklch(91.8% 0.049 60.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDDC4 1.28:1 Fails Lc -16.4 Dividers and decoration only
Black text on #FDDDC4 16.31:1 AAA Lc 89.4 Fine for body text
#FDDDC4 text on white 1.28:1 Fails Lc 14.2 Not readable
#FDDDC4 text on black 16.31:1 AAA Lc -89.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FDDDC4

    oklch(91.8% 0.049 60.1)

  3. Step 200

    200

    #EBD4C3

    oklch(88.4% 0.034 58.8)

  4. Step 300

    300

    #DFB898

    oklch(80.9% 0.062 61.1)

  5. Step 400

    400

    #CF915E

    oklch(70.7% 0.101 59.6)

  6. Step 500

    500

    #C1742B

    oklch(63.1% 0.129 59.7)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #613507

    oklch(37.7% 0.084 59.9)

  11. Step 950

    950

    #391F08

    oklch(26.9% 0.053 58.8)

Export this scale for Tailwind in the Tailwind colors tool

#FDDDC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DFC20.031
Deuteranopia (no green cones)#EEE6C40.030
Tritanopia (no blue cones)#FFD7D60.033
Achromatopsia (no color)#E3E3E30.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDDC4

    #FDDDC4

    oklch(91.8% 0.049 60.1)

  • #CAE9FF

    #CAE9FF

    oklch(91.8% 0.044 238.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDDC4

    #FDDDC4

    oklch(91.8% 0.049 60.1)

  • #FFDAD3

    #FFDAD3

    oklch(91.7% 0.043 30.5)

  • #F0E3C0

    #F0E3C0

    oklch(91.7% 0.048 90.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDDC4

    #FDDDC4

    oklch(91.8% 0.049 60.1)

  • #BFEDF6

    #BFEDF6

    oklch(91.7% 0.049 210.9)

  • #D9E3FF

    #D9E3FF

    oklch(91.7% 0.04 270)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDDC4

    #FDDDC4

    oklch(91.8% 0.049 60.1)

  • #C2EFE5

    #C2EFE5

    oklch(91.8% 0.048 180.1)

  • #E8DDFF

    #E8DDFF

    oklch(91.7% 0.047 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDDC4

    #FDDDC4

    oklch(91.8% 0.049 60.1)

  • #CEEED3

    #CEEED3

    oklch(91.9% 0.049 149.7)

  • #CAE9FF

    #CAE9FF

    oklch(91.8% 0.044 238.9)

  • #F7D9F3

    #F7D9F3

    oklch(91.8% 0.047 330.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDDC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDDC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.