#FDDB95

Closest named color: Light Gold (#F3DE8A). oklch(90.4% 0.096 84.7), rgb(253, 219, 149).

Aa

Black text reads best on this color (15.74:1).

About this color

#FDDB95 is a very light, moderately saturated orange. In OKLCH its lightness is 90%, its chroma 0.096 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gold (#F3DE8A), ΔE 0.023 away. Black text reads best on it, at 15.74:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamoderately saturated (0.096)
Temperaturewarm
Nearest nameLight Gold (#F3DE8A)
Black text15.74:1
White text1.33:1

Values

HEX#FDDB95
RGBrgb(253, 219, 149)
HSLhsl(40, 96%, 79%)
OKLCHoklch(90.4% 0.096 84.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDDB95 1.33:1 Fails Lc -18.8 Dividers and decoration only
Black text on #FDDB95 15.74:1 AAA Lc 87.2 Fine for body text
#FDDB95 text on white 1.33:1 Fails Lc 16.4 Dividers and decoration only
#FDDB95 text on black 15.74:1 AAA Lc -87.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF5E9

    oklch(97.2% 0.017 84.6)

  2. Step 100

    100

    #F5E9D0

    oklch(93.7% 0.035 85.4)

  3. Step 200

    200 (this color)

    #FDDB95

    oklch(90.4% 0.096 84.7)

  4. Step 300

    300

    #E5BA5C

    oklch(80.9% 0.123 84.8)

  5. Step 400

    400

    #CA9800

    oklch(70.8% 0.145 84.9)

  6. Step 500

    500

    #AD8200

    oklch(63.1% 0.129 85.1)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #543D00

    oklch(37.5% 0.077 84.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#FDDB95 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBDA900.028
Deuteranopia (no green cones)#F4E3970.022
Tritanopia (no blue cones)#FFCFC90.082
Achromatopsia (no color)#DFDFDF0.096

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDDB95

    #FDDB95

    oklch(90.4% 0.096 84.7)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDDB95

    #FDDB95

    oklch(90.4% 0.096 84.7)

  • #FFD6BC

    #FFD6BC

    oklch(90.4% 0.058 54.2)

  • #DDE79D

    #DDE79D

    oklch(90.3% 0.096 114.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDDB95

    #FDDB95

    oklch(90.4% 0.096 84.7)

  • #BDE6FF

    #BDE6FF

    oklch(90.4% 0.055 235)

  • #E1D9FF

    #E1D9FF

    oklch(90.4% 0.052 295)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDDB95

    #FDDB95

    oklch(90.4% 0.096 84.7)

  • #8EF2FD

    #8EF2FD

    oklch(90.4% 0.095 204.7)

  • #FDCDFF

    #FDCDFF

    oklch(90.5% 0.084 325)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDDB95

    #FDDB95

    oklch(90.4% 0.096 84.7)

  • #98F5DB

    #98F5DB

    oklch(90.5% 0.097 174.3)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

  • #FFD1E1

    #FFD1E1

    oklch(90.5% 0.055 355.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDDB95, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDDB95 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.