#FDD492

Closest named color: Light Gold (#F3DE8A). oklch(89% 0.095 79), rgb(253, 212, 146).

Aa

Black text reads best on this color (15.00:1).

About this color

#FDD492 is a light, moderately saturated orange. In OKLCH its lightness is 89%, its chroma 0.095 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gold (#F3DE8A), ΔE 0.033 away. Black text reads best on it, at 15.00:1.

Hue familyOranges
Lightnesslight (89%)
Chromamoderately saturated (0.095)
Temperaturewarm
Nearest nameLight Gold (#F3DE8A)
Black text15.00:1
White text1.39:1

Values

HEX#FDD492
RGBrgb(253, 212, 146)
HSLhsl(37, 96%, 78%)
OKLCHoklch(89% 0.095 79)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDD492 1.39:1 Fails Lc -22.0 Dividers and decoration only
Black text on #FDD492 15.00:1 AAA Lc 84.4 Fine for body text
#FDD492 text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#FDD492 text on black 15.00:1 AAA Lc -84.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EA

    oklch(97% 0.015 77.1)

  2. Step 100

    100

    #F7E8D0

    oklch(93.7% 0.036 79.7)

  3. Step 200

    200 (this color)

    #FDD492

    oklch(89% 0.095 79)

  4. Step 300

    300

    #EBB75E

    oklch(80.9% 0.122 79)

  5. Step 400

    400

    #D19400

    oklch(70.8% 0.147 79.2)

  6. Step 500

    500

    #B37E00

    oklch(63% 0.131 79.1)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#FDD492 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D48D0.036
Deuteranopia (no green cones)#EFDE940.030
Tritanopia (no blue cones)#FFC8C30.079
Achromatopsia (no color)#DADADA0.095

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDD492

    #FDD492

    oklch(89% 0.095 79)

  • #C6DCFF

    #C6DCFF

    oklch(88.9% 0.054 259.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDD492

    #FDD492

    oklch(89% 0.095 79)

  • #FFCFB6

    #FFCFB6

    oklch(89% 0.064 49)

  • #DFE196

    #DFE196

    oklch(89.1% 0.096 109.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDD492

    #FDD492

    oklch(89% 0.095 79)

  • #ACE4FF

    #ACE4FF

    oklch(88.9% 0.068 229.2)

  • #D9D5FF

    #D9D5FF

    oklch(89% 0.057 289.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDD492

    #FDD492

    oklch(89% 0.095 79)

  • #89EEF3

    #89EEF3

    oklch(88.9% 0.095 199.7)

  • #F4CAFF

    #F4CAFF

    oklch(89.2% 0.084 319.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDD492

    #FDD492

    oklch(89% 0.095 79)

  • #99F0D0

    #99F0D0

    oklch(89.1% 0.096 168.8)

  • #C6DCFF

    #C6DCFF

    oklch(88.9% 0.054 259.7)

  • #FFC9E2

    #FFC9E2

    oklch(89% 0.069 349.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDD492, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDD492 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.