#FDD058

Closest named color: Sunglow (#FFD166). oklch(87.5% 0.144 88.3), rgb(253, 208, 88).

Aa

Black text reads best on this color (14.33:1).

About this color

#FDD058 is a light, vivid orange. In OKLCH its lightness is 88%, its chroma 0.144 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.012 away. Black text reads best on it, at 14.33:1.

Hue familyOranges
Lightnesslight (88%)
Chromavivid (0.144)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text14.33:1
White text1.46:1

Values

HEX#FDD058
RGBrgb(253, 208, 88)
HSLhsl(44, 98%, 67%)
OKLCHoklch(87.5% 0.144 88.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FDD058 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #FDD058 14.33:1 AAA Lc 81.8 Fine for body text
#FDD058 text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#FDD058 text on black 14.33:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E3

    oklch(97.1% 0.025 89.2)

  2. Step 100

    100

    #F9E9C2

    oklch(93.7% 0.054 88.4)

  3. Step 200

    200 (this color)

    #FDD058

    oklch(87.5% 0.144 88.3)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C69A00

    oklch(70.7% 0.145 88.1)

  6. Step 500

    500

    #AA8400

    oklch(63.2% 0.129 88.2)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#FDD058 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6CE4A0.038
Deuteranopia (no green cones)#F1DA5D0.028
Tritanopia (no blue cones)#FFC0B60.125
Achromatopsia (no color)#D5D5D50.144

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FDD058

    #FDD058

    oklch(87.5% 0.144 88.3)

  • #C5D5FF

    #C5D5FF

    oklch(87.5% 0.061 268.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FDD058

    #FDD058

    oklch(87.5% 0.144 88.3)

  • #FFC9A1

    #FFC9A1

    oklch(87.4% 0.081 58)

  • #CDE36E

    #CDE36E

    oklch(87.5% 0.145 118.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FDD058

    #FDD058

    oklch(87.5% 0.144 88.3)

  • #ACDDFF

    #ACDDFF

    oklch(87.5% 0.069 238.9)

  • #DBCCFF

    #DBCCFF

    oklch(87.4% 0.071 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FDD058

    #FDD058

    oklch(87.5% 0.144 88.3)

  • #66ECFF

    #66ECFF

    oklch(87.6% 0.119 208)

  • #FFBBFB

    #FFBBFB

    oklch(87.4% 0.113 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FDD058

    #FDD058

    oklch(87.5% 0.144 88.3)

  • #48F5D6

    #48F5D6

    oklch(87.6% 0.145 177.9)

  • #C5D5FF

    #C5D5FF

    oklch(87.5% 0.061 268.7)

  • #FFC2D5

    #FFC2D5

    oklch(87.4% 0.074 358.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FDD058, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FDD058 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.