#FCEBEE

Closest named color: Lavender Blush (#FFF0F5). oklch(95.4% 0.019 5.3), rgb(252, 235, 238).

Aa

Black text reads best on this color (18.25:1).

About this color

#FCEBEE is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Lavender Blush (#FFF0F5), ΔE 0.014 away. Black text reads best on it, at 18.25:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameLavender Blush (#FFF0F5)
Black text18.25:1
White text1.15:1

Values

HEX#FCEBEE
RGBrgb(252, 235, 238)
HSLhsl(349, 74%, 95%)
OKLCHoklch(95.4% 0.019 5.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCEBEE 1.15:1 Fails Lc -8.3 Not readable
Black text on #FCEBEE 18.25:1 AAA Lc 96.5 Preferred for body text
#FCEBEE text on white 1.15:1 Fails Lc 0.0 Not readable
#FCEBEE text on black 18.25:1 AAA Lc -97.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FCEBEE

    oklch(95.4% 0.019 5.3)

  2. Step 100

    100

    #EEE8E9

    oklch(93.6% 0.007 5.6)

  3. Step 200

    200

    #E2D6D8

    oklch(88.6% 0.013 5.8)

  4. Step 300

    300

    #CFBABE

    oklch(80.8% 0.024 4.6)

  5. Step 400

    400

    #B7979D

    oklch(70.7% 0.039 5.5)

  6. Step 500

    500

    #A47D85

    oklch(63% 0.05 4.9)

  7. Step 600

    600

    #8F666F

    oklch(55.5% 0.054 4.5)

  8. Step 700

    700

    #7A555D

    oklch(49.2% 0.05 4.8)

  9. Step 800

    800

    #63464C

    oklch(42.8% 0.041 5.2)

  10. Step 900

    900

    #513B3F

    oklch(37.8% 0.032 6.6)

  11. Step 950

    950

    #2F2225

    oklch(26.9% 0.021 3.2)

Export this scale for Tailwind in the Tailwind colors tool

#FCEBEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EDEDEE0.020
Deuteranopia (no green cones)#F1F0EE0.019
Tritanopia (no blue cones)#FFEAEC0.005
Achromatopsia (no color)#EFEFEF0.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCEBEE

    #FCEBEE

    oklch(95.4% 0.019 5.3)

  • #E3F4F1

    #E3F4F1

    oklch(95.4% 0.018 184.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCEBEE

    #FCEBEE

    oklch(95.4% 0.019 5.3)

  • #F9EBF5

    #F9EBF5

    oklch(95.4% 0.02 335.7)

  • #FCECE7

    #FCECE7

    oklch(95.4% 0.019 38.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCEBEE

    #FCEBEE

    oklch(95.4% 0.019 5.3)

  • #E7F4EB

    #E7F4EB

    oklch(95.5% 0.018 155.8)

  • #E3F3F8

    #E3F3F8

    oklch(95.4% 0.018 218.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCEBEE

    #FCEBEE

    oklch(95.4% 0.019 5.3)

  • #EDF2E5

    #EDF2E5

    oklch(95.4% 0.018 124)

  • #E6F2FC

    #E6F2FC

    oklch(95.5% 0.019 243)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCEBEE

    #FCEBEE

    oklch(95.4% 0.019 5.3)

  • #F4F0E2

    #F4F0E2

    oklch(95.4% 0.019 93.7)

  • #E3F4F1

    #E3F4F1

    oklch(95.4% 0.018 184.3)

  • #ECEFFD

    #ECEFFD

    oklch(95.4% 0.019 276.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCEBEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCEBEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.