#FCE169

Closest named color: Sand Yellow (#FCE166). oklch(90.9% 0.142 96.8), rgb(252, 225, 105).

Aa

Black text reads best on this color (16.11:1).

About this color

#FCE169 is a very light, vivid yellow. In OKLCH its lightness is 91%, its chroma 0.142 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.003 away. Black text reads best on it, at 16.11:1.

Hue familyYellows
Lightnessvery light (91%)
Chromavivid (0.142)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text16.11:1
White text1.30:1

Values

HEX#FCE169
RGBrgb(252, 225, 105)
HSLhsl(49, 96%, 70%)
OKLCHoklch(90.9% 0.142 96.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCE169 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #FCE169 16.11:1 AAA Lc 88.7 Fine for body text
#FCE169 text on white 1.30:1 Fails Lc 14.9 Not readable
#FCE169 text on black 16.11:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E4

    oklch(97.1% 0.024 96.6)

  2. Step 100

    100

    #F4EBC3

    oklch(93.7% 0.053 96.8)

  3. Step 200

    200 (this color)

    #FCE169

    oklch(90.9% 0.142 96.8)

  4. Step 300

    300

    #E0BF00

    oklch(80.9% 0.167 96.5)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A08800

    oklch(63% 0.13 96.6)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#FCE169 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5DC5D0.019
Deuteranopia (no green cones)#FCE56F0.010
Tritanopia (no blue cones)#FFD2C70.127
Achromatopsia (no color)#E1E1E10.142

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCE169

    #FCE169

    oklch(90.9% 0.142 96.8)

  • #D9DFFF

    #D9DFFF

    oklch(90.9% 0.044 277.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCE169

    #FCE169

    oklch(90.9% 0.142 96.8)

  • #FFDAB4

    #FFDAB4

    oklch(91% 0.065 67.6)

  • #C8F288

    #C8F288

    oklch(90.8% 0.141 126.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCE169

    #FCE169

    oklch(90.9% 0.142 96.8)

  • #C9E5FF

    #C9E5FF

    oklch(91% 0.046 246.3)

  • #EBD8FF

    #EBD8FF

    oklch(91% 0.056 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCE169

    #FCE169

    oklch(90.9% 0.142 96.8)

  • #ADEDFF

    #ADEDFF

    oklch(90.9% 0.069 217.1)

  • #FFD1F2

    #FFD1F2

    oklch(91% 0.067 336.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCE169

    #FCE169

    oklch(90.9% 0.142 96.8)

  • #51FFF0

    #51FFF0

    oklch(90.9% 0.141 186.6)

  • #D9DFFF

    #D9DFFF

    oklch(90.9% 0.044 277.1)

  • #FFD4DC

    #FFD4DC

    oklch(90.9% 0.049 5.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCE169, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCE169 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.