#FCDC72

Closest named color: Pale Gold (#FDDE6C). oklch(90% 0.13 92.8), rgb(252, 220, 114).

Aa

Black text reads best on this color (15.61:1).

About this color

#FCDC72 is a very light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.130 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Gold (#FDDE6C), ΔE 0.009 away. Black text reads best on it, at 15.61:1.

Hue familyYellows
Lightnessvery light (90%)
Chromamoderately saturated (0.130)
Temperaturewarm
Nearest namePale Gold (#FDDE6C)
Black text15.61:1
White text1.34:1

Values

HEX#FCDC72
RGBrgb(252, 220, 114)
HSLhsl(46, 96%, 72%)
OKLCHoklch(90% 0.13 92.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDC72 1.34:1 Fails Lc -19.3 Dividers and decoration only
Black text on #FCDC72 15.61:1 AAA Lc 86.8 Fine for body text
#FCDC72 text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#FCDC72 text on black 15.61:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5E5

    oklch(97% 0.022 92.5)

  2. Step 100

    100

    #F5EAC6

    oklch(93.7% 0.049 93)

  3. Step 200

    200 (this color)

    #FCDC72

    oklch(90% 0.13 92.8)

  4. Step 300

    300

    #E6BC00

    oklch(80.9% 0.166 92.5)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#FCDC72 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFD9680.023
Deuteranopia (no green cones)#F8E2760.015
Tritanopia (no blue cones)#FFCEC40.115
Achromatopsia (no color)#DEDEDE0.130

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDC72

    #FCDC72

    oklch(90% 0.13 92.8)

  • #D3DDFF

    #D3DDFF

    oklch(90.1% 0.048 272.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDC72

    #FCDC72

    oklch(90% 0.13 92.8)

  • #FFD5B1

    #FFD5B1

    oklch(90% 0.067 62.4)

  • #CEEC88

    #CEEC88

    oklch(89.9% 0.13 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDC72

    #FCDC72

    oklch(90% 0.13 92.8)

  • #C1E3FF

    #C1E3FF

    oklch(90% 0.053 243.2)

  • #E6D5FF

    #E6D5FF

    oklch(90% 0.059 303.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDC72

    #FCDC72

    oklch(90% 0.13 92.8)

  • #9BEDFF

    #9BEDFF

    oklch(90% 0.083 213.1)

  • #FFCBF5

    #FFCBF5

    oklch(90% 0.08 333)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDC72

    #FCDC72

    oklch(90% 0.13 92.8)

  • #65FAE6

    #65FAE6

    oklch(90% 0.13 183)

  • #D3DDFF

    #D3DDFF

    oklch(90.1% 0.048 272.5)

  • #FFD0DB

    #FFD0DB

    oklch(90.1% 0.055 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDC72, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDC72 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.