#FCDAC7

Closest named color: Peach Puff (#FFDAB9). oklch(91.2% 0.046 51), rgb(252, 218, 199).

Aa

Black text reads best on this color (15.99:1).

About this color

#FCDAC7 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.046 and its hue 51°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.018 away. Black text reads best on it, at 15.99:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.99:1
White text1.31:1

Values

HEX#FCDAC7
RGBrgb(252, 218, 199)
HSLhsl(22, 90%, 88%)
OKLCHoklch(91.2% 0.046 51)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FCDAC7 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #FCDAC7 15.99:1 AAA Lc 88.2 Fine for body text
#FCDAC7 text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#FCDAC7 text on black 15.99:1 AAA Lc -88.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100 (this color)

    #FCDAC7

    oklch(91.2% 0.046 51)

  3. Step 200

    200

    #ECD4C6

    oklch(88.6% 0.033 52.3)

  4. Step 300

    300

    #E1B69F

    oklch(80.9% 0.059 49.6)

  5. Step 400

    400

    #D08F6A

    oklch(70.6% 0.094 50.3)

  6. Step 500

    500

    #C27240

    oklch(63% 0.12 51)

  7. Step 600

    600

    #AE591C

    oklch(55.7% 0.131 51.2)

  8. Step 700

    700

    #95480D

    oklch(49.1% 0.122 50.9)

  9. Step 800

    800

    #793C10

    oklch(42.7% 0.101 51.3)

  10. Step 900

    900

    #623416

    oklch(37.8% 0.079 51.2)

  11. Step 950

    950

    #391F0E

    oklch(27% 0.049 52.4)

Export this scale for Tailwind in the Tailwind colors tool

#FCDAC7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DDC60.035
Deuteranopia (no green cones)#EBE3C70.032
Tritanopia (no blue cones)#FFD4D50.028
Achromatopsia (no color)#E1E1E10.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FCDAC7

    #FCDAC7

    oklch(91.2% 0.046 51)

  • #C4E8FB

    #C4E8FB

    oklch(91.1% 0.046 230.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FCDAC7

    #FCDAC7

    oklch(91.2% 0.046 51)

  • #FFD7D5

    #FFD7D5

    oklch(91.2% 0.045 21.4)

  • #F2DFC0

    #F2DFC0

    oklch(91.1% 0.046 80.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FCDAC7

    #FCDAC7

    oklch(91.2% 0.046 51)

  • #BFECEE

    #BFECEE

    oklch(91.2% 0.046 199.7)

  • #D2E3FF

    #D2E3FF

    oklch(91.2% 0.043 260.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FCDAC7

    #FCDAC7

    oklch(91.2% 0.046 51)

  • #C5ECDE

    #C5ECDE

    oklch(91.1% 0.045 171.5)

  • #E1DDFF

    #E1DDFF

    oklch(91.1% 0.046 290.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FCDAC7

    #FCDAC7

    oklch(91.2% 0.046 51)

  • #D2EACE

    #D2EACE

    oklch(91.2% 0.045 141.2)

  • #C4E8FB

    #C4E8FB

    oklch(91.1% 0.046 230.9)

  • #F0D9F5

    #F0D9F5

    oklch(91.2% 0.045 320.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FCDAC7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FCDAC7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.