#FBEAD3

Closest named color: Antique White (#FAEBD7). oklch(94.5% 0.036 75.6), rgb(251, 234, 211).

Aa

Black text reads best on this color (17.81:1).

About this color

#FBEAD3 is a very light, muted orange. In OKLCH its lightness is 94%, its chroma 0.036 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.005 away. Black text reads best on it, at 17.81:1.

Hue familyOranges
Lightnessvery light (94%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.81:1
White text1.17:1

Values

HEX#FBEAD3
RGBrgb(251, 234, 211)
HSLhsl(35, 83%, 91%)
OKLCHoklch(94.5% 0.036 75.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBEAD3 1.17:1 Fails Lc -10.1 Not readable
Black text on #FBEAD3 17.81:1 AAA Lc 94.9 Preferred for body text
#FBEAD3 text on white 1.17:1 Fails Lc 8.6 Not readable
#FBEAD3 text on black 17.81:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100 (this color)

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  3. Step 200

    200

    #E3D7C7

    oklch(88.4% 0.025 75.3)

  4. Step 300

    300

    #D2BDA0

    oklch(80.9% 0.046 75.9)

  5. Step 400

    400

    #BB9B6D

    oklch(70.8% 0.073 76.2)

  6. Step 500

    500

    #AA8144

    oklch(63% 0.093 75.5)

  7. Step 600

    600

    #956A23

    oklch(55.6% 0.101 75.9)

  8. Step 700

    700

    #7F5815

    oklch(49.1% 0.094 75.7)

  9. Step 800

    800

    #684815

    oklch(42.7% 0.078 74.8)

  10. Step 900

    900

    #543D19

    oklch(37.8% 0.061 76.2)

  11. Step 950

    950

    #31240F

    oklch(27% 0.039 77.9)

Export this scale for Tailwind in the Tailwind colors tool

#FBEAD3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1EAD20.014
Deuteranopia (no green cones)#F5EED40.012
Tritanopia (no blue cones)#FFE5E30.029
Achromatopsia (no color)#ECECEC0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBEAD3

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBEAD3

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  • #FFE7DC

    #FFE7DC

    oklch(94.4% 0.03 46.3)

  • #EFEFD4

    #EFEFD4

    oklch(94.5% 0.036 107.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBEAD3

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  • #D5F2FF

    #D5F2FF

    oklch(94.4% 0.035 226.6)

  • #EAEBFF

    #EAEBFF

    oklch(94.5% 0.027 283.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBEAD3

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  • #D2F5F4

    #D2F5F4

    oklch(94.5% 0.036 194.4)

  • #F6E6FD

    #F6E6FD

    oklch(94.4% 0.035 315.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBEAD3

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  • #D8F5E7

    #D8F5E7

    oklch(94.5% 0.036 165)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

  • #FFE4F2

    #FFE4F2

    oklch(94.5% 0.035 345.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBEAD3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBEAD3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.