#EFEFD4

Closest named color: Beige (#F5F5DC). oklch(94.5% 0.036 107.1), rgb(239, 239, 212).

Aa

Black text reads best on this color (17.96:1).

About this color

#EFEFD4 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.036 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.019 away. Black text reads best on it, at 17.96:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text17.96:1
White text1.16:1

Values

HEX#EFEFD4
RGBrgb(239, 239, 212)
HSLhsl(60, 46%, 88%)
OKLCHoklch(94.5% 0.036 107.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFEFD4 1.16:1 Fails Lc -9.5 Not readable
Black text on #EFEFD4 17.96:1 AAA Lc 95.5 Preferred for body text
#EFEFD4 text on white 1.16:1 Fails Lc 8.0 Not readable
#EFEFD4 text on black 17.96:1 AAA Lc -96.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #EFEFD4

    oklch(94.5% 0.036 107.1)

  3. Step 200

    200

    #DBDBC8

    oklch(88.6% 0.025 106.9)

  4. Step 300

    300

    #C3C3A1

    oklch(80.8% 0.046 107.4)

  5. Step 400

    400

    #A5A46E

    oklch(70.6% 0.073 107.2)

  6. Step 500

    500

    #908D46

    oklch(63% 0.093 106.6)

  7. Step 600

    600

    #7A7726

    oklch(55.6% 0.101 107.2)

  8. Step 700

    700

    #676418

    oklch(49.1% 0.094 107.1)

  9. Step 800

    800

    #545217

    oklch(42.8% 0.079 107.4)

  10. Step 900

    900

    #45441A

    oklch(37.8% 0.061 107.7)

  11. Step 950

    950

    #282810

    oklch(27% 0.039 108.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFEFD4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EDD20.008
Deuteranopia (no green cones)#F5EED50.009
Tritanopia (no blue cones)#F3EBE70.031
Achromatopsia (no color)#EDEDED0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFEFD4

    #EFEFD4

    oklch(94.5% 0.036 107.1)

  • #EBEAFF

    #EBEAFF

    oklch(94.4% 0.028 288)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFEFD4

    #EFEFD4

    oklch(94.5% 0.036 107.1)

  • #FBEAD3

    #FBEAD3

    oklch(94.5% 0.036 75.6)

  • #E2F3DC

    #E2F3DC

    oklch(94.5% 0.035 137.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFEFD4

    #EFEFD4

    oklch(94.5% 0.036 107.1)

  • #E2EEFF

    #E2EEFF

    oklch(94.5% 0.026 257)

  • #F7E6FD

    #F7E6FD

    oklch(94.5% 0.035 317.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFEFD4

    #EFEFD4

    oklch(94.5% 0.036 107.1)

  • #D6F2FF

    #D6F2FF

    oklch(94.5% 0.034 227.4)

  • #FFE4F1

    #FFE4F1

    oklch(94.4% 0.034 347)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFEFD4

    #EFEFD4

    oklch(94.5% 0.036 107.1)

  • #D2F5F5

    #D2F5F5

    oklch(94.5% 0.036 196.6)

  • #EBEAFF

    #EBEAFF

    oklch(94.4% 0.028 288)

  • #FFE6E6

    #FFE6E6

    oklch(94.5% 0.027 17.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFEFD4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFEFD4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.