#FBDF69

Closest named color: Pale Gold (#FDDE6C). oklch(90.4% 0.14 96.1), rgb(251, 223, 105).

Aa

Black text reads best on this color (15.86:1).

About this color

#FBDF69 is a very light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.140 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Gold (#FDDE6C), ΔE 0.005 away. Black text reads best on it, at 15.86:1.

Hue familyYellows
Lightnessvery light (90%)
Chromavivid (0.140)
Temperaturewarm
Nearest namePale Gold (#FDDE6C)
Black text15.86:1
White text1.32:1

Values

HEX#FBDF69
RGBrgb(251, 223, 105)
HSLhsl(48, 95%, 70%)
OKLCHoklch(90.4% 0.14 96.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDF69 1.32:1 Fails Lc -18.2 Dividers and decoration only
Black text on #FBDF69 15.86:1 AAA Lc 87.7 Fine for body text
#FBDF69 text on white 1.32:1 Fails Lc 15.9 Dividers and decoration only
#FBDF69 text on black 15.86:1 AAA Lc -87.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E4

    oklch(97.1% 0.024 96.6)

  2. Step 100

    100

    #F4EAC3

    oklch(93.5% 0.052 95.3)

  3. Step 200

    200 (this color)

    #FBDF69

    oklch(90.4% 0.14 96.1)

  4. Step 300

    300

    #E1BF00

    oklch(81% 0.167 96.1)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBDF69 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3DA5D0.020
Deuteranopia (no green cones)#FAE46E0.012
Tritanopia (no blue cones)#FFD0C50.125
Achromatopsia (no color)#E0E0E00.140

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDF69

    #FBDF69

    oklch(90.4% 0.14 96.1)

  • #D7DEFF

    #D7DEFF

    oklch(90.6% 0.046 276)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDF69

    #FBDF69

    oklch(90.4% 0.14 96.1)

  • #FFD7B1

    #FFD7B1

    oklch(90.4% 0.067 65.3)

  • #C8F086

    #C8F086

    oklch(90.4% 0.14 126)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDF69

    #FBDF69

    oklch(90.4% 0.14 96.1)

  • #C6E4FF

    #C6E4FF

    oklch(90.6% 0.049 245.5)

  • #E9D6FF

    #E9D6FF

    oklch(90.4% 0.059 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDF69

    #FBDF69

    oklch(90.4% 0.14 96.1)

  • #A7ECFF

    #A7ECFF

    oklch(90.4% 0.073 216.8)

  • #FFCEF2

    #FFCEF2

    oklch(90.4% 0.072 335.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDF69

    #FBDF69

    oklch(90.4% 0.14 96.1)

  • #50FDED

    #50FDED

    oklch(90.4% 0.14 186)

  • #D7DEFF

    #D7DEFF

    oklch(90.6% 0.046 276)

  • #FFD2DA

    #FFD2DA

    oklch(90.4% 0.052 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDF69, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDF69 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.