#FBDBC3

Closest named color: Peach Puff (#FFDAB9). oklch(91.2% 0.048 59), rgb(251, 219, 195).

Aa

Black text reads best on this color (16.02:1).

About this color

#FBDBC3 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.048 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.013 away. Black text reads best on it, at 16.02:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.02:1
White text1.31:1

Values

HEX#FBDBC3
RGBrgb(251, 219, 195)
HSLhsl(26, 88%, 87%)
OKLCHoklch(91.2% 0.048 59)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDBC3 1.31:1 Fails Lc -17.6 Dividers and decoration only
Black text on #FBDBC3 16.02:1 AAA Lc 88.3 Fine for body text
#FBDBC3 text on white 1.31:1 Fails Lc 15.4 Dividers and decoration only
#FBDBC3 text on black 16.02:1 AAA Lc -88.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100 (this color)

    #FBDBC3

    oklch(91.2% 0.048 59)

  3. Step 200

    200

    #EBD4C3

    oklch(88.4% 0.034 58.8)

  4. Step 300

    300

    #DFB899

    oklch(80.9% 0.062 60.2)

  5. Step 400

    400

    #CE9160

    oklch(70.6% 0.098 59)

  6. Step 500

    500

    #C1742F

    oklch(63.1% 0.127 58.7)

  7. Step 600

    600

    #AA5C00

    oklch(55.5% 0.132 58.7)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #61350A

    oklch(37.7% 0.082 58.9)

  11. Step 950

    950

    #391F09

    oklch(26.9% 0.052 57.8)

Export this scale for Tailwind in the Tailwind colors tool

#FBDBC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5DDC10.031
Deuteranopia (no green cones)#ECE4C30.030
Tritanopia (no blue cones)#FFD5D40.032
Achromatopsia (no color)#E1E1E10.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDBC3

    #FBDBC3

    oklch(91.2% 0.048 59)

  • #C6E7FF

    #C6E7FF

    oklch(91.2% 0.048 239.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDBC3

    #FBDBC3

    oklch(91.2% 0.048 59)

  • #FFD7D1

    #FFD7D1

    oklch(91.1% 0.046 28)

  • #EFE1BE

    #EFE1BE

    oklch(91.2% 0.048 88.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDBC3

    #FBDBC3

    oklch(91.2% 0.048 59)

  • #BEEBF3

    #BEEBF3

    oklch(91.1% 0.048 209.6)

  • #D6E1FF

    #D6E1FF

    oklch(91.1% 0.043 269.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDBC3

    #FBDBC3

    oklch(91.2% 0.048 59)

  • #C1EDE2

    #C1EDE2

    oklch(91.2% 0.048 178.3)

  • #E6DCFE

    #E6DCFE

    oklch(91.3% 0.047 298.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDBC3

    #FBDBC3

    oklch(91.2% 0.048 59)

  • #CDEBD1

    #CDEBD1

    oklch(91.1% 0.047 149)

  • #C6E7FF

    #C6E7FF

    oklch(91.2% 0.048 239.7)

  • #F5D7F2

    #F5D7F2

    oklch(91.2% 0.049 329.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDBC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDBC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.