#FBDA5C

Closest named color: Pale Gold (#FDDE6C). oklch(89.3% 0.147 94.5), rgb(251, 218, 92).

Aa

Black text reads best on this color (15.28:1).

About this color

#FBDA5C is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.147 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Gold (#FDDE6C), ΔE 0.015 away. Black text reads best on it, at 15.28:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.147)
Temperaturewarm
Nearest namePale Gold (#FDDE6C)
Black text15.28:1
White text1.37:1

Values

HEX#FBDA5C
RGBrgb(251, 218, 92)
HSLhsl(48, 95%, 67%)
OKLCHoklch(89.3% 0.147 94.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBDA5C 1.37:1 Fails Lc -20.7 Dividers and decoration only
Black text on #FBDA5C 15.28:1 AAA Lc 85.5 Fine for body text
#FBDA5C text on white 1.37:1 Fails Lc 18.1 Dividers and decoration only
#FBDA5C text on black 15.28:1 AAA Lc -85.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E3

    oklch(97.2% 0.026 94.7)

  2. Step 100

    100

    #F5EAC1

    oklch(93.5% 0.055 94.8)

  3. Step 200

    200 (this color)

    #FBDA5C

    oklch(89.3% 0.147 94.5)

  4. Step 300

    300

    #E3BE00

    oklch(81% 0.166 94.8)

  5. Step 400

    400

    #BE9E00

    oklch(70.7% 0.145 94.4)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FBDA5C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFD64D0.024
Deuteranopia (no green cones)#F7E0620.015
Tritanopia (no blue cones)#FFCABF0.131
Achromatopsia (no color)#DCDCDC0.147

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBDA5C

    #FBDA5C

    oklch(89.3% 0.147 94.5)

  • #D1DAFF

    #D1DAFF

    oklch(89.3% 0.052 274.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBDA5C

    #FBDA5C

    oklch(89.3% 0.147 94.5)

  • #FFD2A9

    #FFD2A9

    oklch(89.3% 0.074 64)

  • #C7EC7B

    #C7EC7B

    oklch(89.3% 0.146 124.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBDA5C

    #FBDA5C

    oklch(89.3% 0.147 94.5)

  • #BDE1FF

    #BDE1FF

    oklch(89.4% 0.056 243.6)

  • #E5D2FF

    #E5D2FF

    oklch(89.3% 0.064 304.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBDA5C

    #FBDA5C

    oklch(89.3% 0.147 94.5)

  • #97EBFF

    #97EBFF

    oklch(89.3% 0.086 214.5)

  • #FFC8F2

    #FFC8F2

    oklch(89.4% 0.082 334.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBDA5C

    #FBDA5C

    oklch(89.3% 0.147 94.5)

  • #3CFBE8

    #3CFBE8

    oklch(89.3% 0.147 184.7)

  • #D1DAFF

    #D1DAFF

    oklch(89.3% 0.052 274.5)

  • #FFCCD7

    #FFCCD7

    oklch(89.3% 0.059 3.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBDA5C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBDA5C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.