#FBD2DD

Closest named color: Pale Pink (#FFCFDC). oklch(90.2% 0.048 0.2), rgb(251, 210, 221).

Aa

Black text reads best on this color (15.36:1).

About this color

#FBD2DD is a very light, muted pink. In OKLCH its lightness is 90%, its chroma 0.048 and its hue 0°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Pink (#FFCFDC), ΔE 0.009 away. Black text reads best on it, at 15.36:1.

Hue familyPinks
Lightnessvery light (90%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Pink (#FFCFDC)
Black text15.36:1
White text1.36:1

Values

HEX#FBD2DD
RGBrgb(251, 210, 221)
HSLhsl(344, 84%, 90%)
OKLCHoklch(90.2% 0.048 0.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD2DD 1.36:1 Fails Lc -20.5 Dividers and decoration only
Black text on #FBD2DD 15.36:1 AAA Lc 85.8 Fine for body text
#FBD2DD text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#FBD2DD text on black 15.36:1 AAA Lc -85.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F5

    oklch(97.1% 0.009 0.1)

  2. Step 100

    100

    #F5E5E9

    oklch(93.6% 0.018 0.4)

  3. Step 200

    200 (this color)

    #FBD2DD

    oklch(90.2% 0.048 0.2)

  4. Step 300

    300

    #E3B1BF

    oklch(81% 0.061 360)

  5. Step 400

    400

    #D3869E

    oklch(70.6% 0.099 359.8)

  6. Step 500

    500

    #C66686

    oklch(63.1% 0.127 0.2)

  7. Step 600

    600

    #B14B70

    oklch(55.6% 0.138 359.9)

  8. Step 700

    700

    #983C5D

    oklch(49.1% 0.127 0.6)

  9. Step 800

    800

    #7B324C

    oklch(42.6% 0.105 0.3)

  10. Step 900

    900

    #642D40

    oklch(37.8% 0.082 360)

  11. Step 950

    950

    #3B1B25

    oklch(27.1% 0.052 1.2)

Export this scale for Tailwind in the Tailwind colors tool

#FBD2DD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D8DD0.051
Deuteranopia (no green cones)#E0DFDC0.048
Tritanopia (no blue cones)#FFD0D60.010
Achromatopsia (no color)#DCDCDC0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD2DD

    #FBD2DD

    oklch(90.2% 0.048 0.2)

  • #BDEAE0

    #BDEAE0

    oklch(90.3% 0.048 180.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD2DD

    #FBD2DD

    oklch(90.2% 0.048 0.2)

  • #F2D4EE

    #F2D4EE

    oklch(90.3% 0.048 330.3)

  • #FDD4CC

    #FDD4CC

    oklch(90.3% 0.048 30.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD2DD

    #FBD2DD

    oklch(90.2% 0.048 0.2)

  • #C9E8CE

    #C9E8CE

    oklch(90.1% 0.048 149.9)

  • #BBE8F0

    #BBE8F0

    oklch(90.2% 0.048 209.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD2DD

    #FBD2DD

    oklch(90.2% 0.048 0.2)

  • #DAE4C1

    #DAE4C1

    oklch(90.2% 0.048 120.3)

  • #C3E4FC

    #C3E4FC

    oklch(90.3% 0.048 239.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD2DD

    #FBD2DD

    oklch(90.2% 0.048 0.2)

  • #EBDEBB

    #EBDEBB

    oklch(90.2% 0.048 90.1)

  • #BDEAE0

    #BDEAE0

    oklch(90.3% 0.048 180.1)

  • #D2DEFF

    #D2DEFF

    oklch(90.2% 0.047 269.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD2DD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD2DD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.