#FBD156

Closest named color: Light Mustard (#F7D560). oklch(87.5% 0.146 90), rgb(251, 209, 86).

Aa

Black text reads best on this color (14.35:1).

About this color

#FBD156 is a light, vivid yellow. In OKLCH its lightness is 87%, its chroma 0.146 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Light Mustard (#F7D560), ΔE 0.011 away. Black text reads best on it, at 14.35:1.

Hue familyYellows
Lightnesslight (87%)
Chromavivid (0.146)
Temperaturewarm
Nearest nameLight Mustard (#F7D560)
Black text14.35:1
White text1.46:1

Values

HEX#FBD156
RGBrgb(251, 209, 86)
HSLhsl(45, 95%, 66%)
OKLCHoklch(87.5% 0.146 90)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD156 1.46:1 Fails Lc -24.8 Dividers and decoration only
Black text on #FBD156 14.35:1 AAA Lc 81.9 Fine for body text
#FBD156 text on white 1.46:1 Fails Lc 21.8 Dividers and decoration only
#FBD156 text on black 14.35:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E3

    oklch(97.1% 0.025 89.2)

  2. Step 100

    100

    #F8E9C1

    oklch(93.6% 0.055 89.9)

  3. Step 200

    200 (this color)

    #FBD156

    oklch(87.5% 0.146 90)

  4. Step 300

    300

    #EABA00

    oklch(80.9% 0.165 89.9)

  5. Step 400

    400

    #C39B00

    oklch(70.6% 0.144 90.2)

  6. Step 500

    500

    #A88500

    oklch(63.2% 0.129 90)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBD156 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7CF470.034
Deuteranopia (no green cones)#F1DA5C0.025
Tritanopia (no blue cones)#FFC1B70.128
Achromatopsia (no color)#D5D5D50.146

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD156

    #FBD156

    oklch(87.5% 0.146 90)

  • #C6D5FF

    #C6D5FF

    oklch(87.5% 0.061 269.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD156

    #FBD156

    oklch(87.5% 0.146 90)

  • #FFCA9F

    #FFCA9F

    oklch(87.6% 0.083 60.5)

  • #CAE46F

    #CAE46F

    oklch(87.6% 0.146 119.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD156

    #FBD156

    oklch(87.5% 0.146 90)

  • #ADDDFF

    #ADDDFF

    oklch(87.5% 0.069 239.4)

  • #DDCCFF

    #DDCCFF

    oklch(87.6% 0.072 300.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD156

    #FBD156

    oklch(87.5% 0.146 90)

  • #6FEAFF

    #6FEAFF

    oklch(87.4% 0.113 210.2)

  • #FFBCF8

    #FFBCF8

    oklch(87.5% 0.109 330)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD156

    #FBD156

    oklch(87.5% 0.146 90)

  • #40F5D9

    #40F5D9

    oklch(87.5% 0.146 179.7)

  • #C6D5FF

    #C6D5FF

    oklch(87.5% 0.061 269.7)

  • #FFC3D4

    #FFC3D4

    oklch(87.6% 0.072 360)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD156, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD156 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.