#FBD05C

Closest named color: Sunglow (#FFD166). oklch(87.3% 0.141 88.7), rgb(251, 208, 92).

Aa

Black text reads best on this color (14.27:1).

About this color

#FBD05C is a light, vivid orange. In OKLCH its lightness is 87%, its chroma 0.141 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Sunglow (#FFD166), ΔE 0.011 away. Black text reads best on it, at 14.27:1.

Hue familyOranges
Lightnesslight (87%)
Chromavivid (0.141)
Temperaturewarm
Nearest nameSunglow (#FFD166)
Black text14.27:1
White text1.47:1

Values

HEX#FBD05C
RGBrgb(251, 208, 92)
HSLhsl(44, 95%, 67%)
OKLCHoklch(87.3% 0.141 88.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBD05C 1.47:1 Fails Lc -25.2 Dividers and decoration only
Black text on #FBD05C 14.27:1 AAA Lc 81.6 Fine for body text
#FBD05C text on white 1.47:1 Fails Lc 22.2 Dividers and decoration only
#FBD05C text on black 14.27:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E4

    oklch(97.1% 0.024 88.2)

  2. Step 100

    100

    #F8E9C3

    oklch(93.6% 0.052 89)

  3. Step 200

    200 (this color)

    #FBD05C

    oklch(87.3% 0.141 88.7)

  4. Step 300

    300

    #ECB900

    oklch(80.9% 0.165 88.5)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBD05C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6CE4F0.035
Deuteranopia (no green cones)#F0DA610.028
Tritanopia (no blue cones)#FFC0B70.124
Achromatopsia (no color)#D5D5D50.141

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBD05C

    #FBD05C

    oklch(87.3% 0.141 88.7)

  • #C4D5FF

    #C4D5FF

    oklch(87.4% 0.061 267.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBD05C

    #FBD05C

    oklch(87.3% 0.141 88.7)

  • #FFC99F

    #FFC99F

    oklch(87.4% 0.083 59.3)

  • #CCE272

    #CCE272

    oklch(87.3% 0.14 118.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBD05C

    #FBD05C

    oklch(87.3% 0.141 88.7)

  • #ABDDFF

    #ABDDFF

    oklch(87.4% 0.07 238.3)

  • #DBCCFF

    #DBCCFF

    oklch(87.4% 0.071 298.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBD05C

    #FBD05C

    oklch(87.3% 0.141 88.7)

  • #65EBFF

    #65EBFF

    oklch(87.3% 0.119 208.7)

  • #FFBBFA

    #FFBBFA

    oklch(87.4% 0.112 329)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBD05C

    #FBD05C

    oklch(87.3% 0.141 88.7)

  • #4EF3D7

    #4EF3D7

    oklch(87.3% 0.14 179.1)

  • #C4D5FF

    #C4D5FF

    oklch(87.4% 0.061 267.8)

  • #FFC2D4

    #FFC2D4

    oklch(87.4% 0.073 359.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBD05C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBD05C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.