#FBCA94

Closest named color: Vanilla (#E9D8A6). oklch(87% 0.089 68.9), rgb(251, 202, 148).

Aa

Black text reads best on this color (13.97:1).

About this color

#FBCA94 is a light, moderately saturated orange. In OKLCH its lightness is 87%, its chroma 0.089 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.040 away. Black text reads best on it, at 13.97:1.

Hue familyOranges
Lightnesslight (87%)
Chromamoderately saturated (0.089)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.97:1
White text1.50:1

Values

HEX#FBCA94
RGBrgb(251, 202, 148)
HSLhsl(31, 93%, 78%)
OKLCHoklch(87% 0.089 68.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FBCA94 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #FBCA94 13.97:1 AAA Lc 80.3 Fine for body text
#FBCA94 text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#FBCA94 text on black 13.97:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FDF4EB

    oklch(97.2% 0.015 67.6)

  2. Step 100

    100

    #F9E6D3

    oklch(93.5% 0.033 67.4)

  3. Step 200

    200 (this color)

    #FBCA94

    oklch(87% 0.089 68.9)

  4. Step 300

    300

    #F1B36B

    oklch(81% 0.115 69.1)

  5. Step 400

    400

    #DD8C00

    oklch(70.7% 0.154 69.3)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#FBCA94 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCC900.048
Deuteranopia (no green cones)#E6D7950.043
Tritanopia (no blue cones)#FFBEBC0.069
Achromatopsia (no color)#D3D3D30.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FBCA94

    #FBCA94

    oklch(87% 0.089 68.9)

  • #B3D9FF

    #B3D9FF

    oklch(87.1% 0.066 248.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FBCA94

    #FBCA94

    oklch(87% 0.089 68.9)

  • #FFC5B1

    #FFC5B1

    oklch(87% 0.072 39.9)

  • #E2D691

    #E2D691

    oklch(87% 0.089 99.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FBCA94

    #FBCA94

    oklch(87% 0.089 68.9)

  • #8EE3FC

    #8EE3FC

    oklch(87% 0.089 218.6)

  • #CAD1FF

    #CAD1FF

    oklch(87% 0.064 278.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FBCA94

    #FBCA94

    oklch(87% 0.089 68.9)

  • #8BE7E0

    #8BE7E0

    oklch(86.9% 0.089 189.4)

  • #E4C5FF

    #E4C5FF

    oklch(86.8% 0.085 308.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FBCA94

    #FBCA94

    oklch(87% 0.089 68.9)

  • #A1E7BF

    #A1E7BF

    oklch(87.1% 0.09 158.8)

  • #B3D9FF

    #B3D9FF

    oklch(87.1% 0.066 248.6)

  • #FCBEE8

    #FCBEE8

    oklch(87% 0.089 338.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FBCA94, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FBCA94 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.