#FAF3DC

Closest named color: Beige (#F5F5DC). oklch(96.4% 0.031 92.9), rgb(250, 243, 220).

Aa

Black text reads best on this color (18.91:1).

About this color

#FAF3DC is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.008 away. Black text reads best on it, at 18.91:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.91:1
White text1.11:1

Values

HEX#FAF3DC
RGBrgb(250, 243, 220)
HSLhsl(46, 75%, 92%)
OKLCHoklch(96.4% 0.031 92.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAF3DC 1.11:1 Fails Lc 0.0 Not readable
Black text on #FAF3DC 18.91:1 AAA Lc 98.9 Preferred for body text
#FAF3DC text on white 1.11:1 Fails Lc 0.0 Not readable
#FAF3DC text on black 18.91:1 AAA Lc -100.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FAF3DC

    oklch(96.4% 0.031 92.9)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200

    #DED9C9

    oklch(88.5% 0.022 92.5)

  4. Step 300

    300

    #C9C1A4

    oklch(81% 0.04 94.4)

  5. Step 400

    400

    #AEA073

    oklch(70.7% 0.063 92.9)

  6. Step 500

    500

    #9A884D

    oklch(63% 0.081 92.9)

  7. Step 600

    600

    #85722F

    oklch(55.6% 0.089 93.4)

  8. Step 700

    700

    #715F22

    oklch(49.1% 0.082 92.5)

  9. Step 800

    800

    #5C4E1E

    oklch(42.7% 0.069 93)

  10. Step 900

    900

    #4B411E

    oklch(37.7% 0.054 93.7)

  11. Step 950

    950

    #2C2612

    oklch(27% 0.034 93.2)

Export this scale for Tailwind in the Tailwind colors tool

#FAF3DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F2DB0.004
Deuteranopia (no green cones)#FAF4DD0.002
Tritanopia (no blue cones)#FFEFEC0.028
Achromatopsia (no color)#F3F3F30.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAF3DC

    #FAF3DC

    oklch(96.4% 0.031 92.9)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAF3DC

    #FAF3DC

    oklch(96.4% 0.031 92.9)

  • #FFF0E3

    #FFF0E3

    oklch(96.3% 0.024 63.5)

  • #EFF7E0

    #EFF7E0

    oklch(96.4% 0.031 122.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAF3DC

    #FAF3DC

    oklch(96.4% 0.031 92.9)

  • #E9F5FF

    #E9F5FF

    oklch(96.4% 0.019 243)

  • #F6F0FF

    #F6F0FF

    oklch(96.4% 0.021 304)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAF3DC

    #FAF3DC

    oklch(96.4% 0.031 92.9)

  • #DDF9FF

    #DDF9FF

    oklch(96.4% 0.03 212)

  • #FFEDFB

    #FFEDFB

    oklch(96.4% 0.027 333.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAF3DC

    #FAF3DC

    oklch(96.4% 0.031 92.9)

  • #DDFAF5

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  • #EFF3FF

    #EFF3FF

    oklch(96.5% 0.017 271.2)

  • #FFEEF2

    #FFEEF2

    oklch(96.4% 0.019 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAF3DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAF3DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.