#DDFAF5

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.031 184.2), rgb(221, 250, 245).

Aa

Black text reads best on this color (19.06:1).

About this color

#DDFAF5 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 184°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.014 away. Black text reads best on it, at 19.06:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.06:1
White text1.10:1

Values

HEX#DDFAF5
RGBrgb(221, 250, 245)
HSLhsl(170, 74%, 92%)
OKLCHoklch(96.3% 0.031 184.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFAF5 1.10:1 Fails Lc 0.0 Not readable
Black text on #DDFAF5 19.06:1 AAA Lc 99.4 Preferred for body text
#DDFAF5 text on white 1.10:1 Fails Lc 0.0 Not readable
#DDFAF5 text on black 19.06:1 AAA Lc -100.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  2. Step 100

    100

    #E2ECEB

    oklch(93.5% 0.011 189.8)

  3. Step 200

    200

    #CADEDB

    oklch(88.5% 0.022 186)

  4. Step 300

    300

    #A5C9C3

    oklch(80.8% 0.039 184.1)

  5. Step 400

    400

    #72AEA5

    oklch(70.7% 0.064 184.1)

  6. Step 500

    500

    #499A8F

    oklch(63.2% 0.081 183.7)

  7. Step 600

    600

    #238479

    oklch(55.6% 0.088 183.9)

  8. Step 700

    700

    #137066

    oklch(49.2% 0.082 183.7)

  9. Step 800

    800

    #155B53

    oklch(42.7% 0.068 183.8)

  10. Step 900

    900

    #1A4B45

    oklch(37.8% 0.053 184.2)

  11. Step 950

    950

    #112C28

    oklch(27% 0.034 182.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDFAF5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F6F50.033
Deuteranopia (no green cones)#F1F2F50.031
Tritanopia (no blue cones)#D6FBF80.009
Achromatopsia (no color)#F4F4F40.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFAF5

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  • #FFEEF1

    #FFEEF1

    oklch(96.3% 0.019 5.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFAF5

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  • #E4F9EA

    #E4F9EA

    oklch(96.3% 0.03 154.7)

  • #DEF8FF

    #DEF8FF

    oklch(96.2% 0.029 215.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFAF5

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  • #FFECFA

    #FFECFA

    oklch(96.2% 0.027 334.9)

  • #FFEFEB

    #FFEFEB

    oklch(96.4% 0.018 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFAF5

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  • #F6EFFF

    #F6EFFF

    oklch(96.2% 0.022 305.6)

  • #FFF0E2

    #FFF0E2

    oklch(96.3% 0.025 65.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFAF5

    #DDFAF5

    oklch(96.3% 0.031 184.2)

  • #EFF2FF

    #EFF2FF

    oklch(96.3% 0.018 275.6)

  • #FFEEF1

    #FFEEF1

    oklch(96.3% 0.019 5.3)

  • #F9F3DC

    #F9F3DC

    oklch(96.3% 0.031 94.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFAF5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFAF5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.