#FAE165

Closest named color: Sand Yellow (#FCE166). oklch(90.7% 0.145 98), rgb(250, 225, 101).

Aa

Black text reads best on this color (16.02:1).

About this color

#FAE165 is a very light, vivid yellow. In OKLCH its lightness is 91%, its chroma 0.145 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.003 away. Black text reads best on it, at 16.02:1.

Hue familyYellows
Lightnessvery light (91%)
Chromavivid (0.145)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text16.02:1
White text1.31:1

Values

HEX#FAE165
RGBrgb(250, 225, 101)
HSLhsl(50, 94%, 69%)
OKLCHoklch(90.7% 0.145 98)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FAE165 1.31:1 Fails Lc -17.5 Dividers and decoration only
Black text on #FAE165 16.02:1 AAA Lc 88.4 Fine for body text
#FAE165 text on white 1.31:1 Fails Lc 15.3 Dividers and decoration only
#FAE165 text on black 16.02:1 AAA Lc -88.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E3

    oklch(97.1% 0.025 97.1)

  2. Step 100

    100

    #F3EBC2

    oklch(93.6% 0.054 98.2)

  3. Step 200

    200 (this color)

    #FAE165

    oklch(90.7% 0.145 98)

  4. Step 300

    300

    #DEC000

    oklch(80.9% 0.167 97.8)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#FAE165 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5DC580.017
Deuteranopia (no green cones)#FCE56B0.011
Tritanopia (no blue cones)#FFD2C60.130
Achromatopsia (no color)#E1E1E10.145

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FAE165

    #FAE165

    oklch(90.7% 0.145 98)

  • #D9DEFF

    #D9DEFF

    oklch(90.7% 0.045 278.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FAE165

    #FAE165

    oklch(90.7% 0.145 98)

  • #FFD9B1

    #FFD9B1

    oklch(90.8% 0.067 68.3)

  • #C4F386

    #C4F386

    oklch(90.7% 0.146 128.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FAE165

    #FAE165

    oklch(90.7% 0.145 98)

  • #C8E4FF

    #C8E4FF

    oklch(90.7% 0.048 247.4)

  • #EBD7FF

    #EBD7FF

    oklch(90.8% 0.058 307.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FAE165

    #FAE165

    oklch(90.7% 0.145 98)

  • #ACECFF

    #ACECFF

    oklch(90.6% 0.069 218.1)

  • #FFD0F0

    #FFD0F0

    oklch(90.7% 0.067 338)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FAE165

    #FAE165

    oklch(90.7% 0.145 98)

  • #43FFF2

    #43FFF2

    oklch(90.7% 0.145 187.9)

  • #D9DEFF

    #D9DEFF

    oklch(90.7% 0.045 278.6)

  • #FFD3DA

    #FFD3DA

    oklch(90.6% 0.05 7.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FAE165, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FAE165 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.