#FADDBC

Closest named color: Peach Puff (#FFDAB9). oklch(91.3% 0.054 70.7), rgb(250, 221, 188).

Aa

Black text reads best on this color (16.13:1).

About this color

#FADDBC is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.054 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.009 away. Black text reads best on it, at 16.13:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text16.13:1
White text1.30:1

Values

HEX#FADDBC
RGBrgb(250, 221, 188)
HSLhsl(32, 86%, 86%)
OKLCHoklch(91.3% 0.054 70.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADDBC 1.30:1 Fails Lc -17.2 Dividers and decoration only
Black text on #FADDBC 16.13:1 AAA Lc 88.7 Fine for body text
#FADDBC text on white 1.30:1 Fails Lc 14.9 Not readable
#FADDBC text on black 16.13:1 AAA Lc -88.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100 (this color)

    #FADDBC

    oklch(91.3% 0.054 70.7)

  3. Step 200

    200

    #EAD5BE

    oklch(88.4% 0.039 69.8)

  4. Step 300

    300

    #DEBA90

    oklch(81% 0.069 70.9)

  5. Step 400

    400

    #CC944D

    oklch(70.7% 0.111 70.8)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#FADDBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DEBA0.026
Deuteranopia (no green cones)#EEE4BD0.023
Tritanopia (no blue cones)#FFD6D40.043
Achromatopsia (no color)#E1E1E10.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADDBC

    #FADDBC

    oklch(91.3% 0.054 70.7)

  • #CEE5FF

    #CEE5FF

    oklch(91.3% 0.043 251.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADDBC

    #FADDBC

    oklch(91.3% 0.054 70.7)

  • #FFD9CB

    #FFD9CB

    oklch(91.4% 0.047 41.3)

  • #EAE4BB

    #EAE4BB

    oklch(91.3% 0.054 100.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADDBC

    #FADDBC

    oklch(91.3% 0.054 70.7)

  • #BBEBFC

    #BBEBFC

    oklch(91.2% 0.054 221.5)

  • #DCE0FF

    #DCE0FF

    oklch(91.3% 0.042 279.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADDBC

    #FADDBC

    oklch(91.3% 0.054 70.7)

  • #BAEEEB

    #BAEEEB

    oklch(91.2% 0.053 191.9)

  • #EED9FE

    #EED9FE

    oklch(91.4% 0.054 310.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADDBC

    #FADDBC

    oklch(91.3% 0.054 70.7)

  • #C4EED7

    #C4EED7

    oklch(91.3% 0.054 161.2)

  • #CEE5FF

    #CEE5FF

    oklch(91.3% 0.043 251.5)

  • #FCD5ED

    #FCD5ED

    oklch(91.3% 0.053 340.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADDBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADDBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.