#FADB5A

Closest named color: Sand Yellow (#FCE166). oklch(89.4% 0.149 95.7), rgb(250, 219, 90).

Aa

Black text reads best on this color (15.34:1).

About this color

#FADB5A is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.149 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.016 away. Black text reads best on it, at 15.34:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.149)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.34:1
White text1.36:1

Values

HEX#FADB5A
RGBrgb(250, 219, 90)
HSLhsl(48, 94%, 67%)
OKLCHoklch(89.4% 0.149 95.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FADB5A 1.36:1 Fails Lc -20.5 Dividers and decoration only
Black text on #FADB5A 15.34:1 AAA Lc 85.8 Fine for body text
#FADB5A text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#FADB5A text on black 15.34:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E3

    oklch(97.1% 0.025 97.1)

  2. Step 100

    100

    #F5EAC1

    oklch(93.5% 0.055 94.8)

  3. Step 200

    200 (this color)

    #FADB5A

    oklch(89.4% 0.149 95.7)

  4. Step 300

    300

    #E1BE00

    oklch(80.8% 0.166 95.6)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#FADB5A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0D74B0.021
Deuteranopia (no green cones)#F8E0600.012
Tritanopia (no blue cones)#FFCBC00.134
Achromatopsia (no color)#DCDCDC0.149

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FADB5A

    #FADB5A

    oklch(89.4% 0.149 95.7)

  • #D2DAFF

    #D2DAFF

    oklch(89.4% 0.052 275.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FADB5A

    #FADB5A

    oklch(89.4% 0.149 95.7)

  • #FFD3A8

    #FFD3A8

    oklch(89.4% 0.075 66)

  • #C4EE7B

    #C4EE7B

    oklch(89.5% 0.15 125.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FADB5A

    #FADB5A

    oklch(89.4% 0.149 95.7)

  • #BFE1FF

    #BFE1FF

    oklch(89.5% 0.055 245.1)

  • #E6D2FF

    #E6D2FF

    oklch(89.4% 0.064 305.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FADB5A

    #FADB5A

    oklch(89.4% 0.149 95.7)

  • #9AEBFF

    #9AEBFF

    oklch(89.5% 0.083 215.1)

  • #FFC8F1

    #FFC8F1

    oklch(89.3% 0.081 335.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FADB5A

    #FADB5A

    oklch(89.4% 0.149 95.7)

  • #34FBEA

    #34FBEA

    oklch(89.3% 0.149 185.8)

  • #D2DAFF

    #D2DAFF

    oklch(89.4% 0.052 275.7)

  • #FFCDD6

    #FFCDD6

    oklch(89.4% 0.058 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FADB5A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FADB5A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.