#F8E05D

Closest named color: Sand Yellow (#FCE166). oklch(90.3% 0.15 98.9), rgb(248, 224, 93).

Aa

Black text reads best on this color (15.81:1).

About this color

#F8E05D is a very light, vivid yellow. In OKLCH its lightness is 90%, its chroma 0.150 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sand Yellow (#FCE166), ΔE 0.010 away. Black text reads best on it, at 15.81:1.

Hue familyYellows
Lightnessvery light (90%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameSand Yellow (#FCE166)
Black text15.81:1
White text1.32:1

Values

HEX#F8E05D
RGBrgb(248, 224, 93)
HSLhsl(51, 92%, 67%)
OKLCHoklch(90.3% 0.15 98.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F8E05D 1.32:1 Fails Lc -18.4 Dividers and decoration only
Black text on #F8E05D 15.81:1 AAA Lc 87.6 Fine for body text
#F8E05D text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#F8E05D text on black 15.81:1 AAA Lc -87.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E3

    oklch(97% 0.025 99.5)

  2. Step 100

    100

    #F3EBC1

    oklch(93.6% 0.055 98.4)

  3. Step 200

    200 (this color)

    #F8E05D

    oklch(90.3% 0.15 98.9)

  4. Step 300

    300

    #DCC100

    oklch(80.9% 0.168 99.1)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#F8E05D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4DA4E0.018
Deuteranopia (no green cones)#FBE3640.010
Tritanopia (no blue cones)#FFD1C40.134
Achromatopsia (no color)#DFDFDF0.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F8E05D

    #F8E05D

    oklch(90.3% 0.15 98.9)

  • #D7DCFF

    #D7DCFF

    oklch(90.2% 0.048 279)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F8E05D

    #F8E05D

    oklch(90.3% 0.15 98.9)

  • #FFD7AC

    #FFD7AC

    oklch(90.3% 0.072 68.7)

  • #C0F282

    #C0F282

    oklch(90.2% 0.15 128.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F8E05D

    #F8E05D

    oklch(90.3% 0.15 98.9)

  • #C6E2FF

    #C6E2FF

    oklch(90.2% 0.05 249.3)

  • #EBD4FF

    #EBD4FF

    oklch(90.2% 0.063 309.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F8E05D

    #F8E05D

    oklch(90.3% 0.15 98.9)

  • #A9EBFF

    #A9EBFF

    oklch(90.3% 0.071 218.6)

  • #FFCEEE

    #FFCEEE

    oklch(90.3% 0.069 339.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F8E05D

    #F8E05D

    oklch(90.3% 0.15 98.9)

  • #2DFEF3

    #2DFEF3

    oklch(90.2% 0.15 189.1)

  • #D7DCFF

    #D7DCFF

    oklch(90.2% 0.048 279)

  • #FFD1D8

    #FFD1D8

    oklch(90.2% 0.052 7.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F8E05D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F8E05D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.