#F7E4BE

Closest named color: Bisque (#FFE4C4). oklch(92.5% 0.054 84.5), rgb(247, 228, 190).

Aa

Black text reads best on this color (16.79:1).

About this color

#F7E4BE is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.054 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.014 away. Black text reads best on it, at 16.79:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.79:1
White text1.25:1

Values

HEX#F7E4BE
RGBrgb(247, 228, 190)
HSLhsl(40, 78%, 86%)
OKLCHoklch(92.5% 0.054 84.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F7E4BE 1.25:1 Fails Lc -14.4 Not readable
Black text on #F7E4BE 16.79:1 AAA Lc 91.2 Preferred for body text
#F7E4BE text on white 1.25:1 Fails Lc 12.4 Not readable
#F7E4BE text on black 16.79:1 AAA Lc -91.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100 (this color)

    #F7E4BE

    oklch(92.5% 0.054 84.5)

  3. Step 200

    200

    #E5D8BD

    oklch(88.6% 0.039 85.3)

  4. Step 300

    300

    #D6BE8D

    oklch(81% 0.07 84.8)

  5. Step 400

    400

    #C19B48

    oklch(70.8% 0.111 84.5)

  6. Step 500

    500

    #AE8200

    oklch(63.2% 0.13 84.6)

  7. Step 600

    600

    #926D00

    oklch(55.7% 0.114 85)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#F7E4BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EEE3BC0.013
Deuteranopia (no green cones)#F2E8BF0.011
Tritanopia (no blue cones)#FFDDD90.047
Achromatopsia (no color)#E6E6E60.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F7E4BE

    #F7E4BE

    oklch(92.5% 0.054 84.5)

  • #DAE6FF

    #DAE6FF

    oklch(92.4% 0.036 265.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F7E4BE

    #F7E4BE

    oklch(92.5% 0.054 84.5)

  • #FFDFCA

    #FFDFCA

    oklch(92.5% 0.045 55.3)

  • #E5EBC2

    #E5EBC2

    oklch(92.5% 0.054 114.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F7E4BE

    #F7E4BE

    oklch(92.5% 0.054 84.5)

  • #CBECFF

    #CBECFF

    oklch(92.5% 0.043 233.2)

  • #E7E1FF

    #E7E1FF

    oklch(92.4% 0.041 294.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F7E4BE

    #F7E4BE

    oklch(92.5% 0.054 84.5)

  • #BDF1F7

    #BDF1F7

    oklch(92.4% 0.053 205)

  • #F9DBFB

    #F9DBFB

    oklch(92.6% 0.053 324.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F7E4BE

    #F7E4BE

    oklch(92.5% 0.054 84.5)

  • #C2F3E4

    #C2F3E4

    oklch(92.6% 0.054 174.4)

  • #DAE6FF

    #DAE6FF

    oklch(92.4% 0.036 265.1)

  • #FFDBE8

    #FFDBE8

    oklch(92.5% 0.043 354.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F7E4BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F7E4BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.