#F6DD76

Closest named color: Sandy (#F1DA7A). oklch(89.7% 0.126 96), rgb(246, 221, 118).

Aa

Black text reads best on this color (15.52:1).

About this color

#F6DD76 is a light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.126 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.012 away. Black text reads best on it, at 15.52:1.

Hue familyYellows
Lightnesslight (90%)
Chromamoderately saturated (0.126)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text15.52:1
White text1.35:1

Values

HEX#F6DD76
RGBrgb(246, 221, 118)
HSLhsl(48, 88%, 71%)
OKLCHoklch(89.7% 0.126 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DD76 1.35:1 Fails Lc -19.7 Dividers and decoration only
Black text on #F6DD76 15.52:1 AAA Lc 86.4 Fine for body text
#F6DD76 text on white 1.35:1 Fails Lc 17.2 Dividers and decoration only
#F6DD76 text on black 15.52:1 AAA Lc -86.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E6

    oklch(97.2% 0.021 95.3)

  2. Step 100

    100

    #F3EAC7

    oklch(93.5% 0.047 95.2)

  3. Step 200

    200 (this color)

    #F6DD76

    oklch(89.7% 0.126 96)

  4. Step 300

    300

    #E0BF18

    oklch(80.9% 0.163 96.1)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#F6DD76 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFD96D0.017
Deuteranopia (no green cones)#F6E17A0.010
Tritanopia (no blue cones)#FFD0C50.112
Achromatopsia (no color)#DDDDDD0.126

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DD76

    #F6DD76

    oklch(89.7% 0.126 96)

  • #D4DBFF

    #D4DBFF

    oklch(89.7% 0.05 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DD76

    #F6DD76

    oklch(89.7% 0.126 96)

  • #FFD4AB

    #FFD4AB

    oklch(89.7% 0.072 65.3)

  • #C8ED8E

    #C8ED8E

    oklch(89.8% 0.128 126.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DD76

    #F6DD76

    oklch(89.7% 0.126 96)

  • #C1E2FF

    #C1E2FF

    oklch(89.8% 0.053 245)

  • #E7D3FF

    #E7D3FF

    oklch(89.7% 0.063 305.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DD76

    #F6DD76

    oklch(89.7% 0.126 96)

  • #9FEBFF

    #9FEBFF

    oklch(89.7% 0.08 216.1)

  • #FFCAF1

    #FFCAF1

    oklch(89.7% 0.078 335.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DD76

    #F6DD76

    oklch(89.7% 0.126 96)

  • #67F8EA

    #67F8EA

    oklch(89.7% 0.126 186.4)

  • #D4DBFF

    #D4DBFF

    oklch(89.7% 0.05 276.7)

  • #FFCFD7

    #FFCFD7

    oklch(89.8% 0.055 7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DD76, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DD76 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.