#F6DD5B

Closest named color: Dull Yellow (#EEDC5B). oklch(89.5% 0.15 98.4), rgb(246, 221, 91).

Aa

Black text reads best on this color (15.41:1).

About this color

#F6DD5B is a light, vivid yellow. In OKLCH its lightness is 89%, its chroma 0.150 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Yellow (#EEDC5B), ΔE 0.012 away. Black text reads best on it, at 15.41:1.

Hue familyYellows
Lightnesslight (89%)
Chromavivid (0.150)
Temperaturewarm
Nearest nameDull Yellow (#EEDC5B)
Black text15.41:1
White text1.36:1

Values

HEX#F6DD5B
RGBrgb(246, 221, 91)
HSLhsl(50, 90%, 66%)
OKLCHoklch(89.5% 0.15 98.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6DD5B 1.36:1 Fails Lc -20.2 Dividers and decoration only
Black text on #F6DD5B 15.41:1 AAA Lc 86.0 Fine for body text
#F6DD5B text on white 1.36:1 Fails Lc 17.6 Dividers and decoration only
#F6DD5B text on black 15.41:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E3

    oklch(97.1% 0.025 97.1)

  2. Step 100

    100

    #F3EBC1

    oklch(93.6% 0.055 98.4)

  3. Step 200

    200 (this color)

    #F6DD5B

    oklch(89.5% 0.15 98.4)

  4. Step 300

    300

    #DDC000

    oklch(80.8% 0.167 98.2)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4100

    oklch(37.5% 0.078 98.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#F6DD5B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1D84C0.017
Deuteranopia (no green cones)#F8E1620.011
Tritanopia (no blue cones)#FFCEC10.134
Achromatopsia (no color)#DDDDDD0.150

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6DD5B

    #F6DD5B

    oklch(89.5% 0.15 98.4)

  • #D4DAFF

    #D4DAFF

    oklch(89.6% 0.051 278)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6DD5B

    #F6DD5B

    oklch(89.5% 0.15 98.4)

  • #FFD3A5

    #FFD3A5

    oklch(89.4% 0.078 67.8)

  • #BFEF80

    #BFEF80

    oklch(89.4% 0.149 128.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6DD5B

    #F6DD5B

    oklch(89.5% 0.15 98.4)

  • #C1E0FF

    #C1E0FF

    oklch(89.4% 0.054 248.4)

  • #E9D1FF

    #E9D1FF

    oklch(89.5% 0.067 308.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6DD5B

    #F6DD5B

    oklch(89.5% 0.15 98.4)

  • #A0E9FF

    #A0E9FF

    oklch(89.4% 0.078 218.7)

  • #FFC9EE

    #FFC9EE

    oklch(89.4% 0.077 338.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6DD5B

    #F6DD5B

    oklch(89.5% 0.15 98.4)

  • #2CFBEF

    #2CFBEF

    oklch(89.3% 0.149 188.5)

  • #D4DAFF

    #D4DAFF

    oklch(89.6% 0.051 278)

  • #FFCDD5

    #FFCDD5

    oklch(89.4% 0.057 7.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6DD5B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6DD5B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.