#F6CF52

Closest named color: Maize (#F4D054). oklch(86.6% 0.146 91.5), rgb(246, 207, 82).

Aa

Black text reads best on this color (13.96:1).

About this color

#F6CF52 is a light, vivid yellow. In OKLCH its lightness is 87%, its chroma 0.146 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.003 away. Black text reads best on it, at 13.96:1.

Hue familyYellows
Lightnesslight (87%)
Chromavivid (0.146)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.96:1
White text1.50:1

Values

HEX#F6CF52
RGBrgb(246, 207, 82)
HSLhsl(46, 90%, 64%)
OKLCHoklch(86.6% 0.146 91.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6CF52 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #F6CF52 13.96:1 AAA Lc 80.3 Fine for body text
#F6CF52 text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#F6CF52 text on black 13.96:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E3

    oklch(97.1% 0.025 89.2)

  2. Step 100

    100

    #F7E9C1

    oklch(93.5% 0.054 91)

  3. Step 200

    200 (this color)

    #F6CF52

    oklch(86.6% 0.146 91.5)

  4. Step 300

    300

    #E8BB00

    oklch(80.9% 0.165 91.2)

  5. Step 400

    400

    #C29C00

    oklch(70.7% 0.145 91.2)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#F6CF52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5CC420.030
Deuteranopia (no green cones)#EED7580.021
Tritanopia (no blue cones)#FFBFB50.131
Achromatopsia (no color)#D3D3D30.146

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6CF52

    #F6CF52

    oklch(86.6% 0.146 91.5)

  • #C3D1FF

    #C3D1FF

    oklch(86.5% 0.066 271.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6CF52

    #F6CF52

    oklch(86.6% 0.146 91.5)

  • #FFC695

    #FFC695

    oklch(86.6% 0.091 61.9)

  • #C4E26E

    #C4E26E

    oklch(86.7% 0.147 121.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6CF52

    #F6CF52

    oklch(86.6% 0.146 91.5)

  • #A9DAFF

    #A9DAFF

    oklch(86.7% 0.072 241.2)

  • #DCC7FF

    #DCC7FF

    oklch(86.5% 0.079 301.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6CF52

    #F6CF52

    oklch(86.6% 0.146 91.5)

  • #67E7FF

    #67E7FF

    oklch(86.5% 0.117 211.8)

  • #FFB7F5

    #FFB7F5

    oklch(86.5% 0.114 331.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6CF52

    #F6CF52

    oklch(86.6% 0.146 91.5)

  • #35F2D9

    #35F2D9

    oklch(86.6% 0.147 181.3)

  • #C3D1FF

    #C3D1FF

    oklch(86.5% 0.066 271.7)

  • #FFBECF

    #FFBECF

    oklch(86.5% 0.078 1.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6CF52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6CF52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.