#F6CC58

Closest named color: Maize (#F4D054). oklch(86% 0.14 89.1), rgb(246, 204, 88).

Aa

Black text reads best on this color (13.69:1).

About this color

#F6CC58 is a light, vivid orange. In OKLCH its lightness is 86%, its chroma 0.140 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.012 away. Black text reads best on it, at 13.69:1.

Hue familyOranges
Lightnesslight (86%)
Chromavivid (0.140)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.69:1
White text1.53:1

Values

HEX#F6CC58
RGBrgb(246, 204, 88)
HSLhsl(44, 90%, 65%)
OKLCHoklch(86% 0.14 89.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F6CC58 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #F6CC58 13.69:1 AAA Lc 79.2 Fine for body text
#F6CC58 text on white 1.53:1 Fails Lc 24.5 Dividers and decoration only
#F6CC58 text on black 13.69:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF5E4

    oklch(97.1% 0.024 88.2)

  2. Step 100

    100

    #F8E9C3

    oklch(93.6% 0.052 89)

  3. Step 200

    200 (this color)

    #F6CC58

    oklch(86% 0.14 89.1)

  4. Step 300

    300

    #EBB900

    oklch(80.8% 0.165 89)

  5. Step 400

    400

    #C59B00

    oklch(70.8% 0.145 89.2)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#F6CC58 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1CA4B0.035
Deuteranopia (no green cones)#ECD55D0.025
Tritanopia (no blue cones)#FFBCB30.124
Achromatopsia (no color)#D1D1D10.140

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F6CC58

    #F6CC58

    oklch(86% 0.14 89.1)

  • #BFD0FF

    #BFD0FF

    oklch(86.1% 0.068 269.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F6CC58

    #F6CC58

    oklch(86% 0.14 89.1)

  • #FFC394

    #FFC394

    oklch(86.1% 0.092 59.2)

  • #C7DE6E

    #C7DE6E

    oklch(86% 0.14 119.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F6CC58

    #F6CC58

    oklch(86% 0.14 89.1)

  • #A2D9FF

    #A2D9FF

    oklch(86.1% 0.078 239)

  • #D8C6FF

    #D8C6FF

    oklch(86% 0.08 299.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F6CC58

    #F6CC58

    oklch(86% 0.14 89.1)

  • #4CE8FF

    #4CE8FF

    oklch(86% 0.13 209.3)

  • #FFB3F9

    #FFB3F9

    oklch(86% 0.125 329.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F6CC58

    #F6CC58

    oklch(86% 0.14 89.1)

  • #48EFD3

    #48EFD3

    oklch(86.1% 0.14 179)

  • #BFD0FF

    #BFD0FF

    oklch(86.1% 0.068 269.4)

  • #FFBBD0

    #FFBBD0

    oklch(86% 0.082 358.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F6CC58, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F6CC58 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.