#F4E0C4

Closest named color: Bisque (#FFE4C4). oklch(91.6% 0.043 76.3), rgb(244, 224, 196).

Aa

Black text reads best on this color (16.30:1).

About this color

#F4E0C4 is a very light, muted orange. In OKLCH its lightness is 92%, its chroma 0.043 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Bisque (#FFE4C4), ΔE 0.019 away. Black text reads best on it, at 16.30:1.

Hue familyOranges
Lightnessvery light (92%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameBisque (#FFE4C4)
Black text16.30:1
White text1.28:1

Values

HEX#F4E0C4
RGBrgb(244, 224, 196)
HSLhsl(35, 69%, 86%)
OKLCHoklch(91.6% 0.043 76.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4E0C4 1.28:1 Fails Lc -16.4 Dividers and decoration only
Black text on #F4E0C4 16.30:1 AAA Lc 89.3 Fine for body text
#F4E0C4 text on white 1.28:1 Fails Lc 14.3 Not readable
#F4E0C4 text on black 16.30:1 AAA Lc -89.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #F4E0C4

    oklch(91.6% 0.043 76.3)

  3. Step 200

    200

    #E5D7C3

    oklch(88.5% 0.031 76.9)

  4. Step 300

    300

    #D5BC99

    oklch(80.8% 0.055 76.1)

  5. Step 400

    400

    #C0995F

    oklch(70.6% 0.089 76.4)

  6. Step 500

    500

    #B07F2E

    oklch(63.1% 0.113 76.2)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #583B08

    oklch(37.7% 0.074 75.5)

  11. Step 950

    950

    #332308

    oklch(27% 0.047 77.3)

Export this scale for Tailwind in the Tailwind colors tool

#F4E0C4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8E0C20.017
Deuteranopia (no green cones)#EDE5C50.015
Tritanopia (no blue cones)#FDDAD80.038
Achromatopsia (no color)#E3E3E30.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4E0C4

    #F4E0C4

    oklch(91.6% 0.043 76.3)

  • #D2E5FF

    #D2E5FF

    oklch(91.6% 0.041 256.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4E0C4

    #F4E0C4

    oklch(91.6% 0.043 76.3)

  • #FDDBCC

    #FDDBCC

    oklch(91.6% 0.043 45.2)

  • #E6E6C5

    #E6E6C5

    oklch(91.6% 0.044 107.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4E0C4

    #F4E0C4

    oklch(91.6% 0.043 76.3)

  • #C6EAFA

    #C6EAFA

    oklch(91.6% 0.043 226.5)

  • #E0E0FF

    #E0E0FF

    oklch(91.6% 0.042 285.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4E0C4

    #F4E0C4

    oklch(91.6% 0.043 76.3)

  • #C3EDED

    #C3EDED

    oklch(91.7% 0.043 196.4)

  • #EFDBF7

    #EFDBF7

    oklch(91.6% 0.043 316.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4E0C4

    #F4E0C4

    oklch(91.6% 0.043 76.3)

  • #C9EDDD

    #C9EDDD

    oklch(91.6% 0.043 166.7)

  • #D2E5FF

    #D2E5FF

    oklch(91.6% 0.041 256.2)

  • #FAD8E9

    #FAD8E9

    oklch(91.5% 0.044 346.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4E0C4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4E0C4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.