#F4DD76

Closest named color: Sandy (#F1DA7A). oklch(89.6% 0.126 97), rgb(244, 221, 118).

Aa

Black text reads best on this color (15.45:1).

About this color

#F4DD76 is a light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.126 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.011 away. Black text reads best on it, at 15.45:1.

Hue familyYellows
Lightnesslight (90%)
Chromamoderately saturated (0.126)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text15.45:1
White text1.35:1

Values

HEX#F4DD76
RGBrgb(244, 221, 118)
HSLhsl(49, 85%, 71%)
OKLCHoklch(89.6% 0.126 97)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4DD76 1.35:1 Fails Lc -20.1 Dividers and decoration only
Black text on #F4DD76 15.45:1 AAA Lc 86.1 Fine for body text
#F4DD76 text on white 1.35:1 Fails Lc 17.5 Dividers and decoration only
#F4DD76 text on black 15.45:1 AAA Lc -86.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E6

    oklch(97.1% 0.021 98.1)

  2. Step 100

    100

    #F2EBC7

    oklch(93.6% 0.048 98.1)

  3. Step 200

    200 (this color)

    #F4DD76

    oklch(89.6% 0.126 97)

  4. Step 300

    300

    #DEC01A

    oklch(81% 0.162 97.4)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#F4DD76 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EFD86D0.016
Deuteranopia (no green cones)#F5E07A0.008
Tritanopia (no blue cones)#FFD0C50.113
Achromatopsia (no color)#DDDDDD0.126

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4DD76

    #F4DD76

    oklch(89.6% 0.126 97)

  • #D3DAFF

    #D3DAFF

    oklch(89.5% 0.051 276.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4DD76

    #F4DD76

    oklch(89.6% 0.126 97)

  • #FFD4A8

    #FFD4A8

    oklch(89.6% 0.075 67.3)

  • #C6EC8F

    #C6EC8F

    oklch(89.5% 0.126 126.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4DD76

    #F4DD76

    oklch(89.6% 0.126 97)

  • #C1E1FF

    #C1E1FF

    oklch(89.6% 0.054 246.7)

  • #E8D2FF

    #E8D2FF

    oklch(89.6% 0.065 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4DD76

    #F4DD76

    oklch(89.6% 0.126 97)

  • #9FEAFF

    #9FEAFF

    oklch(89.5% 0.079 217.3)

  • #FFCAEF

    #FFCAEF

    oklch(89.6% 0.076 337.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4DD76

    #F4DD76

    oklch(89.6% 0.126 97)

  • #66F8EB

    #66F8EB

    oklch(89.7% 0.126 187.1)

  • #D3DAFF

    #D3DAFF

    oklch(89.5% 0.051 276.9)

  • #FFCED6

    #FFCED6

    oklch(89.6% 0.056 7.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4DD76, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4DD76 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.