#F4CBC4

Closest named color: Light Rose (#FFC5CB). oklch(87.5% 0.048 29.4), rgb(244, 203, 196).

Aa

Black text reads best on this color (14.18:1).

About this color

#F4CBC4 is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 29°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.026 away. Black text reads best on it, at 14.18:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.18:1
White text1.48:1

Values

HEX#F4CBC4
RGBrgb(244, 203, 196)
HSLhsl(9, 69%, 86%)
OKLCHoklch(87.5% 0.048 29.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F4CBC4 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #F4CBC4 14.18:1 AAA Lc 81.1 Fine for body text
#F4CBC4 text on white 1.48:1 Fails Lc 22.6 Dividers and decoration only
#F4CBC4 text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F2

    oklch(97% 0.009 26)

  2. Step 100

    100

    #F6E6E3

    oklch(93.7% 0.018 30.3)

  3. Step 200

    200 (this color)

    #F4CBC4

    oklch(87.5% 0.048 29.4)

  4. Step 300

    300

    #E6B2AA

    oklch(80.9% 0.062 28.5)

  5. Step 400

    400

    #D7897D

    oklch(70.8% 0.098 29.2)

  6. Step 500

    500

    #CA695C

    oklch(63.1% 0.126 29)

  7. Step 600

    600

    #B54F42

    oklch(55.6% 0.135 29.4)

  8. Step 700

    700

    #9C3F33

    oklch(49.2% 0.127 29.7)

  9. Step 800

    800

    #7E352B

    oklch(42.7% 0.104 29.9)

  10. Step 900

    900

    #662F27

    oklch(37.8% 0.081 29.9)

  11. Step 950

    950

    #3C1C17

    oklch(27% 0.051 30.1)

Export this scale for Tailwind in the Tailwind colors tool

#F4CBC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3D0C30.048
Deuteranopia (no green cones)#DDD7C40.043
Tritanopia (no blue cones)#FEC6C90.022
Achromatopsia (no color)#D4D4D40.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F4CBC4

    #F4CBC4

    oklch(87.5% 0.048 29.4)

  • #B2DFE7

    #B2DFE7

    oklch(87.5% 0.048 209.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F4CBC4

    #F4CBC4

    oklch(87.5% 0.048 29.4)

  • #F2CAD5

    #F2CAD5

    oklch(87.6% 0.047 359.7)

  • #EFCFB7

    #EFCFB7

    oklch(87.5% 0.048 58.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F4CBC4

    #F4CBC4

    oklch(87.5% 0.048 29.4)

  • #B5E1D7

    #B5E1D7

    oklch(87.6% 0.048 179.7)

  • #BADBF3

    #BADBF3

    oklch(87.5% 0.048 239.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F4CBC4

    #F4CBC4

    oklch(87.5% 0.048 29.4)

  • #C1DFC5

    #C1DFC5

    oklch(87.5% 0.048 149)

  • #C9D5F6

    #C9D5F6

    oklch(87.4% 0.048 269.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F4CBC4

    #F4CBC4

    oklch(87.5% 0.048 29.4)

  • #D2DBB8

    #D2DBB8

    oklch(87.5% 0.048 119.1)

  • #B2DFE7

    #B2DFE7

    oklch(87.5% 0.048 209.6)

  • #DAD0F2

    #DAD0F2

    oklch(87.6% 0.048 298.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F4CBC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F4CBC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.