#F3FBF0

Closest named color: Honeydew (#F0FFF0). oklch(97.9% 0.017 137), rgb(243, 251, 240).

Aa

Black text reads best on this color (19.86:1).

About this color

#F3FBF0 is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.017. It has too little chroma to lean warm or cool. The nearest named color is Honeydew (#F0FFF0), ΔE 0.011 away. Black text reads best on it, at 19.86:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.017)
Temperatureneutral
Nearest nameHoneydew (#F0FFF0)
Black text19.86:1
White text1.05:1

Values

HEX#F3FBF0
RGBrgb(243, 251, 240)
HSLhsl(104, 58%, 96%)
OKLCHoklch(97.9% 0.017 137)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3FBF0 1.05:1 Fails Lc 0.0 Not readable
Black text on #F3FBF0 19.86:1 AAA Lc 102.2 Preferred for body text
#F3FBF0 text on white 1.05:1 Fails Lc 0.0 Not readable
#F3FBF0 text on black 19.86:1 AAA Lc -103.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F3FBF0

    oklch(97.9% 0.017 137)

  2. Step 100

    100

    #E8EBE7

    oklch(93.7% 0.006 137.8)

  3. Step 200

    200

    #D5DBD3

    oklch(88.5% 0.013 137.8)

  4. Step 300

    300

    #BAC4B7

    oklch(80.9% 0.021 138.4)

  5. Step 400

    400

    #97A691

    oklch(70.7% 0.034 136.7)

  6. Step 500

    500

    #7D9076

    oklch(63.1% 0.044 137.3)

  7. Step 600

    600

    #667A5F

    oklch(55.5% 0.047 137.6)

  8. Step 700

    700

    #55674E

    oklch(49.1% 0.045 137)

  9. Step 800

    800

    #465440

    oklch(42.8% 0.037 136.4)

  10. Step 900

    900

    #3A4536

    oklch(37.6% 0.029 137.4)

  11. Step 950

    950

    #222920

    oklch(27.1% 0.019 138.8)

Export this scale for Tailwind in the Tailwind colors tool

#F3FBF0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF9EF0.012
Deuteranopia (no green cones)#FBF8F00.012
Tritanopia (no blue cones)#F3FAF80.012
Achromatopsia (no color)#F9F9F90.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3FBF0

    #F3FBF0

    oklch(97.9% 0.017 137)

  • #FCF5FF

    #FCF5FF

    oklch(97.8% 0.015 316)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3FBF0

    #F3FBF0

    oklch(97.9% 0.017 137)

  • #F9F9EC

    #F9F9EC

    oklch(97.9% 0.017 106.7)

  • #EEFCF6

    #EEFCF6

    oklch(97.9% 0.017 168.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3FBF0

    #F3FBF0

    oklch(97.9% 0.017 137)

  • #F7F7FF

    #F7F7FF

    oklch(97.8% 0.011 286.2)

  • #FFF5FA

    #FFF5FA

    oklch(97.9% 0.013 345.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3FBF0

    #F3FBF0

    oklch(97.9% 0.017 137)

  • #F4F9FF

    #F4F9FF

    oklch(98% 0.01 252.8)

  • #FFF6F6

    #FFF6F6

    oklch(98% 0.01 17.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3FBF0

    #F3FBF0

    oklch(97.9% 0.017 137)

  • #F0FAFF

    #F0FAFF

    oklch(97.9% 0.013 228.9)

  • #FCF5FF

    #FCF5FF

    oklch(97.8% 0.015 316)

  • #FFF6F2

    #FFF6F2

    oklch(97.9% 0.011 45.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3FBF0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3FBF0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.