#F3F1CE

Closest named color: Beige (#F5F5DC). oklch(95.1% 0.046 104.5), rgb(243, 241, 206).

Aa

Black text reads best on this color (18.28:1).

About this color

#F3F1CE is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.046 and its hue 105°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.018 away. Black text reads best on it, at 18.28:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.28:1
White text1.14:1

Values

HEX#F3F1CE
RGBrgb(243, 241, 206)
HSLhsl(57, 61%, 88%)
OKLCHoklch(95.1% 0.046 104.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3F1CE 1.14:1 Fails Lc -8.2 Not readable
Black text on #F3F1CE 18.28:1 AAA Lc 96.6 Preferred for body text
#F3F1CE text on white 1.14:1 Fails Lc 0.0 Not readable
#F3F1CE text on black 18.28:1 AAA Lc -97.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100 (this color)

    #F3F1CE

    oklch(95.1% 0.046 104.5)

  3. Step 200

    200

    #DCDBC2

    oklch(88.6% 0.033 105.2)

  4. Step 300

    300

    #C6C397

    oklch(80.8% 0.059 104.4)

  5. Step 400

    400

    #AAA45C

    oklch(70.8% 0.094 104.3)

  6. Step 500

    500

    #958D25

    oklch(63.2% 0.121 104.9)

  7. Step 600

    600

    #7F7600

    oklch(55.6% 0.118 104.3)

  8. Step 700

    700

    #6A6300

    oklch(49.1% 0.104 104.8)

  9. Step 800

    800

    #575100

    oklch(42.7% 0.09 104.7)

  10. Step 900

    900

    #484302

    oklch(37.6% 0.078 104.7)

  11. Step 950

    950

    #2A2806

    oklch(27.1% 0.051 106)

Export this scale for Tailwind in the Tailwind colors tool

#F3F1CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EECC0.009
Deuteranopia (no green cones)#F9F0CF0.009
Tritanopia (no blue cones)#F9ECE70.041
Achromatopsia (no color)#EFEFEF0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3F1CE

    #F3F1CE

    oklch(95.1% 0.046 104.5)

  • #ECEDFF

    #ECEDFF

    oklch(95.1% 0.024 283.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3F1CE

    #F3F1CE

    oklch(95.1% 0.046 104.5)

  • #FFECD2

    #FFECD2

    oklch(95.2% 0.04 75.8)

  • #E2F6D7

    #E2F6D7

    oklch(95% 0.046 134.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3F1CE

    #F3F1CE

    oklch(95.1% 0.046 104.5)

  • #E4F0FF

    #E4F0FF

    oklch(95.1% 0.024 253.9)

  • #F7E8FF

    #F7E8FF

    oklch(95% 0.034 314.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3F1CE

    #F3F1CE

    oklch(95.1% 0.046 104.5)

  • #D9F4FF

    #D9F4FF

    oklch(95.1% 0.032 224.2)

  • #FFE7F4

    #FFE7F4

    oklch(95.1% 0.031 343.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3F1CE

    #F3F1CE

    oklch(95.1% 0.046 104.5)

  • #CCF9F8

    #CCF9F8

    oklch(95.1% 0.046 194.7)

  • #ECEDFF

    #ECEDFF

    oklch(95.1% 0.024 283.4)

  • #FFE8E9

    #FFE8E9

    oklch(95% 0.025 14.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3F1CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3F1CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.