#F3CBC8

Closest named color: Light Rose (#FFC5CB). oklch(87.6% 0.046 23.1), rgb(243, 203, 200).

Aa

Black text reads best on this color (14.18:1).

About this color

#F3CBC8 is a light, muted pink. In OKLCH its lightness is 88%, its chroma 0.046 and its hue 23°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.024 away. Black text reads best on it, at 14.18:1.

Hue familyPinks
Lightnesslight (88%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.18:1
White text1.48:1

Values

HEX#F3CBC8
RGBrgb(243, 203, 200)
HSLhsl(4, 64%, 87%)
OKLCHoklch(87.6% 0.046 23.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3CBC8 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #F3CBC8 14.18:1 AAA Lc 81.1 Fine for body text
#F3CBC8 text on white 1.48:1 Fails Lc 22.6 Dividers and decoration only
#F3CBC8 text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF3F3

    oklch(97% 0.009 17.3)

  2. Step 100

    100

    #F5E6E4

    oklch(93.6% 0.017 26.7)

  3. Step 200

    200 (this color)

    #F3CBC8

    oklch(87.6% 0.046 23.1)

  4. Step 300

    300

    #E4B2AF

    oklch(80.8% 0.059 22.4)

  5. Step 400

    400

    #D58985

    oklch(70.7% 0.094 23)

  6. Step 500

    500

    #C86A67

    oklch(63.2% 0.12 22.9)

  7. Step 600

    600

    #B34F4E

    oklch(55.5% 0.131 22.9)

  8. Step 700

    700

    #9A403F

    oklch(49.2% 0.121 23.2)

  9. Step 800

    800

    #7D3534

    oklch(42.7% 0.101 23.1)

  10. Step 900

    900

    #652F2D

    oklch(37.7% 0.078 23.7)

  11. Step 950

    950

    #3B1C1B

    oklch(27% 0.049 22.8)

Export this scale for Tailwind in the Tailwind colors tool

#F3CBC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2D0C80.047
Deuteranopia (no green cones)#DBD7C80.044
Tritanopia (no blue cones)#FCC7CA0.017
Achromatopsia (no color)#D4D4D40.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3CBC8

    #F3CBC8

    oklch(87.6% 0.046 23.1)

  • #B4DFE3

    #B4DFE3

    oklch(87.5% 0.045 203.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3CBC8

    #F3CBC8

    oklch(87.6% 0.046 23.1)

  • #EFCAD8

    #EFCAD8

    oklch(87.5% 0.045 353.3)

  • #EFCFBB

    #EFCFBB

    oklch(87.6% 0.045 54)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3CBC8

    #F3CBC8

    oklch(87.6% 0.046 23.1)

  • #B8E0D3

    #B8E0D3

    oklch(87.4% 0.045 173.5)

  • #B9DCF0

    #B9DCF0

    oklch(87.6% 0.046 233.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3CBC8

    #F3CBC8

    oklch(87.6% 0.046 23.1)

  • #C5DEC3

    #C5DEC3

    oklch(87.5% 0.045 143.2)

  • #C6D7F5

    #C6D7F5

    oklch(87.6% 0.045 261.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3CBC8

    #F3CBC8

    oklch(87.6% 0.046 23.1)

  • #D6DAB8

    #D6DAB8

    oklch(87.6% 0.046 112.8)

  • #B4DFE3

    #B4DFE3

    oklch(87.5% 0.045 203.4)

  • #D7D1F2

    #D7D1F2

    oklch(87.6% 0.046 293.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3CBC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3CBC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.