#F2EFD1

Closest named color: Beige (#F5F5DC). oklch(94.7% 0.039 102.4), rgb(242, 239, 209).

Aa

Black text reads best on this color (18.04:1).

About this color

#F2EFD1 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.039 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.018 away. Black text reads best on it, at 18.04:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.04:1
White text1.16:1

Values

HEX#F2EFD1
RGBrgb(242, 239, 209)
HSLhsl(55, 56%, 88%)
OKLCHoklch(94.7% 0.039 102.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2EFD1 1.16:1 Fails Lc -9.2 Not readable
Black text on #F2EFD1 18.04:1 AAA Lc 95.7 Preferred for body text
#F2EFD1 text on white 1.16:1 Fails Lc 7.8 Not readable
#F2EFD1 text on black 18.04:1 AAA Lc -96.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #F2EFD1

    oklch(94.7% 0.039 102.4)

  3. Step 200

    200

    #DCDAC5

    oklch(88.4% 0.028 102.5)

  4. Step 300

    300

    #C6C29D

    oklch(80.8% 0.05 102.3)

  5. Step 400

    400

    #AAA366

    oklch(70.7% 0.082 102.6)

  6. Step 500

    500

    #968C3A

    oklch(63.2% 0.104 102.4)

  7. Step 600

    600

    #80750D

    oklch(55.5% 0.113 102.6)

  8. Step 700

    700

    #6C6200

    oklch(49% 0.103 102.5)

  9. Step 800

    800

    #585006

    oklch(42.6% 0.086 102.5)

  10. Step 900

    900

    #494311

    oklch(37.8% 0.068 102.4)

  11. Step 950

    950

    #2A270C

    oklch(26.9% 0.043 103)

Export this scale for Tailwind in the Tailwind colors tool

#F2EFD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EDCF0.006
Deuteranopia (no green cones)#F6EFD20.006
Tritanopia (no blue cones)#F8EBE60.035
Achromatopsia (no color)#EEEEEE0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2EFD1

    #F2EFD1

    oklch(94.7% 0.039 102.4)

  • #EAECFF

    #EAECFF

    oklch(94.7% 0.026 281.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2EFD1

    #F2EFD1

    oklch(94.7% 0.039 102.4)

  • #FEEAD1

    #FEEAD1

    oklch(94.7% 0.04 73.4)

  • #E4F4D9

    #E4F4D9

    oklch(94.8% 0.04 132.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2EFD1

    #F2EFD1

    oklch(94.7% 0.039 102.4)

  • #E1EFFF

    #E1EFFF

    oklch(94.6% 0.026 251.7)

  • #F6E7FF

    #F6E7FF

    oklch(94.7% 0.036 313.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2EFD1

    #F2EFD1

    oklch(94.7% 0.039 102.4)

  • #D5F3FF

    #D5F3FF

    oklch(94.6% 0.035 223.8)

  • #FFE5F4

    #FFE5F4

    oklch(94.7% 0.034 342.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2EFD1

    #F2EFD1

    oklch(94.7% 0.039 102.4)

  • #D0F6F4

    #D0F6F4

    oklch(94.6% 0.039 192.6)

  • #EAECFF

    #EAECFF

    oklch(94.7% 0.026 281.1)

  • #FFE6E8

    #FFE6E8

    oklch(94.6% 0.028 12.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2EFD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2EFD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.