#F2EBFB

Closest named color: Lavender (#E6E6FA). oklch(95% 0.023 305.6), rgb(242, 235, 251).

Aa

Black text reads best on this color (18.05:1).

About this color

#F2EBFB is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Lavender (#E6E6FA), ΔE 0.021 away. Black text reads best on it, at 18.05:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameLavender (#E6E6FA)
Black text18.05:1
White text1.16:1

Values

HEX#F2EBFB
RGBrgb(242, 235, 251)
HSLhsl(266, 67%, 95%)
OKLCHoklch(95% 0.023 305.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2EBFB 1.16:1 Fails Lc -9.1 Not readable
Black text on #F2EBFB 18.05:1 AAA Lc 95.8 Preferred for body text
#F2EBFB text on white 1.16:1 Fails Lc 7.7 Not readable
#F2EBFB text on black 18.05:1 AAA Lc -96.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F7

    oklch(97.1% 0.003 308.4)

  2. Step 100

    100 (this color)

    #F2EBFB

    oklch(95% 0.023 305.6)

  3. Step 200

    200

    #DBD7E2

    oklch(88.6% 0.016 302.5)

  4. Step 300

    300

    #C5BCD0

    oklch(80.9% 0.029 306)

  5. Step 400

    400

    #A79AB8

    oklch(70.7% 0.045 304.9)

  6. Step 500

    500

    #9281A6

    oklch(63.2% 0.058 305.7)

  7. Step 600

    600

    #7C6A92

    oklch(55.6% 0.064 304.9)

  8. Step 700

    700

    #69587C

    oklch(49.1% 0.06 305.9)

  9. Step 800

    800

    #554865

    oklch(42.6% 0.05 304.8)

  10. Step 900

    900

    #463C52

    oklch(37.5% 0.039 305.3)

  11. Step 950

    950

    #292330

    oklch(26.9% 0.025 305.7)

Export this scale for Tailwind in the Tailwind colors tool

#F2EBFB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9EDFC0.012
Deuteranopia (no green cones)#EAEEFA0.013
Tritanopia (no blue cones)#F1EDF00.018
Achromatopsia (no color)#EEEEEE0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2EBFB

    #F2EBFB

    oklch(95% 0.023 305.6)

  • #EBF2E1

    #EBF2E1

    oklch(95.1% 0.024 125.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2EBFB

    #F2EBFB

    oklch(95% 0.023 305.6)

  • #EAEEFE

    #EAEEFE

    oklch(95.1% 0.022 274.7)

  • #F9E9F4

    #F9E9F4

    oklch(95% 0.023 336.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2EBFB

    #F2EBFB

    oklch(95% 0.023 305.6)

  • #F3EFDE

    #F3EFDE

    oklch(95.1% 0.023 96)

  • #E3F3E8

    #E3F3E8

    oklch(94.9% 0.022 155.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2EBFB

    #F2EBFB

    oklch(95% 0.023 305.6)

  • #FAECDF

    #FAECDF

    oklch(95.1% 0.023 65.5)

  • #DFF4F1

    #DFF4F1

    oklch(95.1% 0.022 186.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2EBFB

    #F2EBFB

    oklch(95% 0.023 305.6)

  • #FDEAE4

    #FDEAE4

    oklch(95.1% 0.022 38.3)

  • #EBF2E1

    #EBF2E1

    oklch(95.1% 0.024 125.2)

  • #DFF3F8

    #DFF3F8

    oklch(95.1% 0.022 214.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2EBFB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2EBFB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.