#F2D0CE

Closest named color: Mimi Pink (#FFCAD4). oklch(88.6% 0.038 21.9), rgb(242, 208, 206).

Aa

Black text reads best on this color (14.68:1).

About this color

#F2D0CE is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.038 and its hue 22°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.027 away. Black text reads best on it, at 14.68:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.68:1
White text1.42:1

Values

HEX#F2D0CE
RGBrgb(242, 208, 206)
HSLhsl(3, 58%, 88%)
OKLCHoklch(88.6% 0.038 21.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D0CE 1.42:1 Fails Lc -23.5 Dividers and decoration only
Black text on #F2D0CE 14.68:1 AAA Lc 83.1 Fine for body text
#F2D0CE text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#F2D0CE text on black 14.68:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F3

    oklch(97.2% 0.007 28.8)

  2. Step 100

    100

    #F3E6E5

    oklch(93.5% 0.014 22.8)

  3. Step 200

    200 (this color)

    #F2D0CE

    oklch(88.6% 0.038 21.9)

  4. Step 300

    300

    #DFB5B2

    oklch(80.9% 0.049 23)

  5. Step 400

    400

    #CD8D8A

    oklch(70.6% 0.079 22.2)

  6. Step 500

    500

    #BF706E

    oklch(63.1% 0.101 21.8)

  7. Step 600

    600

    #AA5756

    oklch(55.6% 0.109 21.9)

  8. Step 700

    700

    #924646

    oklch(49% 0.103 21.5)

  9. Step 800

    800

    #773A3A

    oklch(42.7% 0.086 21.3)

  10. Step 900

    900

    #603232

    oklch(37.6% 0.067 20.7)

  11. Step 950

    950

    #381E1D

    oklch(27% 0.041 22.5)

Export this scale for Tailwind in the Tailwind colors tool

#F2D0CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D4CE0.040
Deuteranopia (no green cones)#DEDACE0.036
Tritanopia (no blue cones)#FACDD00.014
Achromatopsia (no color)#D8D8D80.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D0CE

    #F2D0CE

    oklch(88.6% 0.038 21.9)

  • #BDE1E4

    #BDE1E4

    oklch(88.5% 0.038 202.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D0CE

    #F2D0CE

    oklch(88.6% 0.038 21.9)

  • #EFCFDC

    #EFCFDC

    oklch(88.5% 0.04 351.5)

  • #EFD3C3

    #EFD3C3

    oklch(88.6% 0.038 51.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D0CE

    #F2D0CE

    oklch(88.6% 0.038 21.9)

  • #C1E2D6

    #C1E2D6

    oklch(88.5% 0.038 171.4)

  • #C1DEEF

    #C1DEEF

    oklch(88.5% 0.039 233.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D0CE

    #F2D0CE

    oklch(88.6% 0.038 21.9)

  • #CCE0C9

    #CCE0C9

    oklch(88.5% 0.038 141.6)

  • #CCDAF4

    #CCDAF4

    oklch(88.6% 0.039 262.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D0CE

    #F2D0CE

    oklch(88.6% 0.038 21.9)

  • #D9DCC0

    #D9DCC0

    oklch(88.5% 0.038 112.1)

  • #BDE1E4

    #BDE1E4

    oklch(88.5% 0.038 202.7)

  • #D9D5F1

    #D9D5F1

    oklch(88.5% 0.038 292.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D0CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D0CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.