#F1D650

Closest named color: Dull Yellow (#EEDC5B). oklch(87.5% 0.152 97.7), rgb(241, 214, 80).

Aa

Black text reads best on this color (14.47:1).

About this color

#F1D650 is a light, vivid yellow. In OKLCH its lightness is 87%, its chroma 0.152 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Dull Yellow (#EEDC5B), ΔE 0.015 away. Black text reads best on it, at 14.47:1.

Hue familyYellows
Lightnesslight (87%)
Chromavivid (0.152)
Temperaturewarm
Nearest nameDull Yellow (#EEDC5B)
Black text14.47:1
White text1.45:1

Values

HEX#F1D650
RGBrgb(241, 214, 80)
HSLhsl(50, 85%, 63%)
OKLCHoklch(87.5% 0.152 97.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1D650 1.45:1 Fails Lc -24.3 Dividers and decoration only
Black text on #F1D650 14.47:1 AAA Lc 82.4 Fine for body text
#F1D650 text on white 1.45:1 Fails Lc 21.4 Dividers and decoration only
#F1D650 text on black 14.47:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF6E2

    oklch(97.1% 0.027 97.6)

  2. Step 100

    100

    #F4EBC0

    oklch(93.6% 0.057 97.5)

  3. Step 200

    200 (this color)

    #F1D650

    oklch(87.5% 0.152 97.7)

  4. Step 300

    300

    #DEC000

    oklch(80.9% 0.167 97.8)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#F1D650 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EAD13E0.020
Deuteranopia (no green cones)#F1DA570.010
Tritanopia (no blue cones)#FFC7BA0.137
Achromatopsia (no color)#D6D6D60.152

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1D650

    #F1D650

    oklch(87.5% 0.152 97.7)

  • #CBD3FF

    #CBD3FF

    oklch(87.5% 0.061 277)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1D650

    #F1D650

    oklch(87.5% 0.152 97.7)

  • #FFCB94

    #FFCB94

    oklch(87.5% 0.092 67.7)

  • #B9E876

    #B9E876

    oklch(87.4% 0.152 127.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1D650

    #F1D650

    oklch(87.5% 0.152 97.7)

  • #B5DAFF

    #B5DAFF

    oklch(87.4% 0.065 248.6)

  • #E4C8FF

    #E4C8FF

    oklch(87.4% 0.08 307.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1D650

    #F1D650

    oklch(87.5% 0.152 97.7)

  • #8AE5FF

    #8AE5FF

    oklch(87.4% 0.094 218.2)

  • #FFBEEC

    #FFBEEC

    oklch(87.4% 0.095 337.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1D650

    #F1D650

    oklch(87.5% 0.152 97.7)

  • #06F5E8

    #06F5E8

    oklch(87.4% 0.152 188)

  • #CBD3FF

    #CBD3FF

    oklch(87.5% 0.061 277)

  • #FFC4CD

    #FFC4CD

    oklch(87.5% 0.068 8.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1D650, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1D650 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.