#F1D152

Closest named color: Maize (#F4D054). oklch(86.5% 0.147 94.9), rgb(241, 209, 82).

Aa

Black text reads best on this color (13.98:1).

About this color

#F1D152 is a light, vivid yellow. In OKLCH its lightness is 87%, its chroma 0.147 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Maize (#F4D054), ΔE 0.006 away. Black text reads best on it, at 13.98:1.

Hue familyYellows
Lightnesslight (87%)
Chromavivid (0.147)
Temperaturewarm
Nearest nameMaize (#F4D054)
Black text13.98:1
White text1.50:1

Values

HEX#F1D152
RGBrgb(241, 209, 82)
HSLhsl(48, 85%, 63%)
OKLCHoklch(86.5% 0.147 94.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1D152 1.50:1 Fails Lc -26.5 Dividers and decoration only
Black text on #F1D152 13.98:1 AAA Lc 80.4 Fine for body text
#F1D152 text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#F1D152 text on black 13.98:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF6E3

    oklch(97.2% 0.026 94.7)

  2. Step 100

    100

    #F5EAC1

    oklch(93.5% 0.055 94.8)

  3. Step 200

    200 (this color)

    #F1D152

    oklch(86.5% 0.147 94.9)

  4. Step 300

    300

    #E2BE00

    oklch(80.9% 0.166 95.2)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#F1D152 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6CD420.023
Deuteranopia (no green cones)#EED7580.014
Tritanopia (no blue cones)#FFC2B60.132
Achromatopsia (no color)#D3D3D30.147

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1D152

    #F1D152

    oklch(86.5% 0.147 94.9)

  • #C5D0FF

    #C5D0FF

    oklch(86.5% 0.066 274.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1D152

    #F1D152

    oklch(86.5% 0.147 94.9)

  • #FFC68F

    #FFC68F

    oklch(86.5% 0.096 65)

  • #BDE372

    #BDE372

    oklch(86.5% 0.147 124.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1D152

    #F1D152

    oklch(86.5% 0.147 94.9)

  • #ACD8FF

    #ACD8FF

    oklch(86.4% 0.071 245.5)

  • #DFC5FF

    #DFC5FF

    oklch(86.4% 0.084 305.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1D152

    #F1D152

    oklch(86.5% 0.147 94.9)

  • #74E5FF

    #74E5FF

    oklch(86.5% 0.109 214.8)

  • #FFB8EF

    #FFB8EF

    oklch(86.5% 0.107 334.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1D152

    #F1D152

    oklch(86.5% 0.147 94.9)

  • #29F1DF

    #29F1DF

    oklch(86.4% 0.147 185.1)

  • #C5D0FF

    #C5D0FF

    oklch(86.5% 0.066 274.6)

  • #FFBECC

    #FFBECC

    oklch(86.4% 0.077 4.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1D152, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1D152 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.