#F1CA95

Closest named color: Vanilla (#E9D8A6). oklch(86% 0.082 74.9), rgb(241, 202, 149).

Aa

Black text reads best on this color (13.62:1).

About this color

#F1CA95 is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.082 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.035 away. Black text reads best on it, at 13.62:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.62:1
White text1.54:1

Values

HEX#F1CA95
RGBrgb(241, 202, 149)
HSLhsl(35, 77%, 76%)
OKLCHoklch(86% 0.082 74.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1CA95 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #F1CA95 13.62:1 AAA Lc 78.8 Fine for body text
#F1CA95 text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#F1CA95 text on black 13.62:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EB

    oklch(97% 0.014 74.4)

  2. Step 100

    100

    #F6E7D4

    oklch(93.5% 0.03 73.9)

  3. Step 200

    200 (this color)

    #F1CA95

    oklch(86% 0.082 74.9)

  4. Step 300

    300

    #E8B771

    oklch(80.9% 0.105 75.3)

  5. Step 400

    400

    #D69100

    oklch(70.8% 0.149 75.1)

  6. Step 500

    500

    #B87C00

    oklch(63.2% 0.133 75.1)

  7. Step 600

    600

    #9B6700

    oklch(55.5% 0.117 74.4)

  8. Step 700

    700

    #835600

    oklch(49.1% 0.104 74.1)

  9. Step 800

    800

    #6B4600

    oklch(42.6% 0.09 74.7)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#F1CA95 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CB910.036
Deuteranopia (no green cones)#E2D4960.032
Tritanopia (no blue cones)#FFC0BC0.068
Achromatopsia (no color)#D0D0D00.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1CA95

    #F1CA95

    oklch(86% 0.082 74.9)

  • #B3D4FF

    #B3D4FF

    oklch(86.1% 0.07 255.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1CA95

    #F1CA95

    oklch(86% 0.082 74.9)

  • #FFC1A6

    #FFC1A6

    oklch(86% 0.081 44.6)

  • #D9D596

    #D9D596

    oklch(86.1% 0.082 104.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1CA95

    #F1CA95

    oklch(86% 0.082 74.9)

  • #95DDF9

    #95DDF9

    oklch(86% 0.081 224.4)

  • #CBCBFF

    #CBCBFF

    oklch(85.9% 0.072 284.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1CA95

    #F1CA95

    oklch(86% 0.082 74.9)

  • #8FE2E1

    #8FE2E1

    oklch(86% 0.081 194.8)

  • #E5C2F6

    #E5C2F6

    oklch(86.1% 0.08 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1CA95

    #F1CA95

    oklch(86% 0.082 74.9)

  • #9EE3C4

    #9EE3C4

    oklch(86.1% 0.082 164.9)

  • #B3D4FF

    #B3D4FF

    oklch(86.1% 0.07 255.2)

  • #F9BCDD

    #F9BCDD

    oklch(86% 0.082 345.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1CA95, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1CA95 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.